I have been working with Raphael to create drag and drop shapes on a canvas. I do this using the .drag()
function (supplied in the Raphael framework) along with my event functions. I have no issues doing this.
I also have a function that creates a new shape onDblClick
, the problem is, I can only attach the event to a shapes, or other elements I create.
Adding events to a shape works like so:
R = Raphael("canvas", "100%", "100%"),
R.rect(100, 100, 25, 50).attr({fill: fillColor}).dblclick(myDblClick);
Using the same principle on the canvas doesn't work:
R = Raphael("canvas", "100%", "100%"),
R.dblclick(myDblClick);
Does anybody know a way to attach click events to the canvas, i.e. I can click anywhere in the div (excluding shapes) and the event will be triggered.
As the accepted answer didn't work for me (though it did get me on the right track) I thought I would post how I solved it in case there is anybody else in my position...
//Create paper element from canvas DIV
var canvas = $("#Canvas");
paper = Raphael("Canvas", canvas.width(), canvas.height());
//Register Event
$("#Canvas").click(CanvasClick);
//Event Handler
function CanvasClick(e) {
if (e.target.nodeName == "svg")
{
//This will only occur if the actual canvas area is clicked, not any other drawn elements
}
}
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