I want to design menu like this.
I have tried animation but it does not retains position of buttons.
if any one have done this type of menu please guide me.
Any help will be appreciated.
I recently created this circular menu to add up in my recent project. It looks like
What you need is to create a new View and draw this view, check for the user inputs (where he is touching), design a feedback mechanism, for example, in my view, if user touches any of the 5 arcs, background color changes to skyblue. Here is my code for onDrawMethod.
protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub px = getMeasuredWidth()/2; py = getMeasuredHeight(); initial = 144; finalangle = 252; centerCircleradius = 30; middleCircleRadius = 140; int init, fina; init = 160; fina = 360; finalOVal.set(px-middleCircleRadius-4, py-middleCircleRadius-4, px+middleCircleRadius+4, py+middleCircleRadius+4); middleOval.set(px-middleCircleRadius, py-middleCircleRadius, px+middleCircleRadius, py+middleCircleRadius); while(init<fina) { circlePaint.setColor(colors[i]); canvas.drawArc(finalOVal,init,10,false, circlePaint); i++; if(i>=colors.length) { i=0; } init = init + 10; } canvas.drawArc(middleOval, 180, 180, false, pencil); midInitial = 180; i=0; //Creating the first Arc if(arcTouched[0]) { canvas.drawArc(middleOval, midInitial, 36, true, arcTouchedBack); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } else { canvas.drawArc(middleOval, midInitial, 36, true, middleCircleBody); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } canvas.drawBitmap(bitmap.get(0), null, (putBitmapTo(midInitial, 36, 140, px, py)), null); midInitial+=36; if(arcTouched[1]) { canvas.drawArc(middleOval, midInitial, 36, true, arcTouchedBack); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } else { canvas.drawArc(middleOval, midInitial, 36, true, middleCircleBody); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } canvas.drawBitmap(bitmap.get(1), null, (putBitmapTo(midInitial, 36, 140, px, py)), null); midInitial+=36; if(arcTouched[2]) { canvas.drawArc(middleOval, midInitial, 36, true, arcTouchedBack); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } else { canvas.drawArc(middleOval, midInitial, 36, true, middleCircleBody); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } canvas.drawBitmap(bitmap.get(2), null, (putBitmapTo(midInitial, 36, 140, px, py)), null); midInitial+=36; //Creatring the second Arc if(arcTouched[3]) { canvas.drawArc(middleOval, midInitial, 36, true, arcTouchedBack); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } else { canvas.drawArc(middleOval, midInitial, 36, true, middleCircleBody); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } canvas.drawBitmap(bitmap.get(3), null, (putBitmapTo(midInitial, 36, 140, px, py)), null); midInitial+=36; if(arcTouched[4]) { canvas.drawArc(middleOval, midInitial, 36, true, arcTouchedBack); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } else { canvas.drawArc(middleOval, midInitial, 36, true, middleCircleBody); canvas.drawArc(middleOval, midInitial, 36, true, pencil); } canvas.drawBitmap(bitmap.get(4), null, (putBitmapTo(midInitial, 36, 140, px, py)), null); canvas.drawCircle(px, py-10, 40, pencil); canvas.drawCircle(px, py-10, 39, smallCircleCore); canvas.drawCircle(px, py-10, 35, bigArc); canvas.drawCircle(px, py-10, 20, smallCircleCore); canvas.drawCircle(px, py-10, 15, bigArc); canvas.drawLine(px-8, py-10, px+8, py-10, lineCore); canvas.save(); }
Some reference that you might need.
bitmap -> is an arraylist that contains images
arcToched[] -> is an array that defines the background for arc, the values of this boolean array gets modified in onTouchEvent() method.
lineCore, smallCircleCore ..... are paints.
I know this isn't the best way and not professional too. I created this menu as per need. Its not scale able in a way until you change the angle calculations.
This view is highly inspired from Catch Notes Application. The only trouble I face in creating this view was to determine the arc touched. The only animation I used in here are just like again Catch Notes (the one in which circular menu extends a bit more than given size then gets back normal).
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