Could someone explain this statement:
shared variables x = 0, y = 0 Core 1 Core 2 x = 1; y = 1; r1 = y; r2 = x;
How is it possible to have r1 == 0
and r2 == 0
on x86 processors?
Source "The Language of Concurrency" by Bartosz Milewski.
A simple example of a race condition is a light switch. In some homes, there are multiple light switches connected to a common ceiling light. When these types of circuits are used, the switch position becomes irrelevant. If the light is on, moving either switch from its current position turns the light off.
A race condition occurs when two threads access a shared variable at the same time. The first thread reads the variable, and the second thread reads the same value from the variable.
What are race conditions? Race conditions in software or any system occur when the desired output requires that certain events occur in a specific order but that the events don't always happen in that order. There is a 'race' between the events and if the wrong events win, the program fails.
A race condition is a concurrency problem that may occur inside a critical section. A critical section is a section of code that is executed by multiple threads and where the sequence of execution for the threads makes a difference in the result of the concurrent execution of the critical section.
The problem can arise due to optimizations involving reordering of instructions. In other words, both processors can assign r1
and r2
before assigning variables x
and y
, if they find that this would yield better performance. This can be solved by adding a memory barrier, which would enforce the ordering constraint.
To quote the slideshow you mentioned in your post:
Modern multicores/languages break sequential consistency.
Regarding the x86 architecture, the best resource to read is Intel® 64 and IA-32 Architectures Software Developer’s Manual (Chapter 8.2 Memory Ordering). Sections 8.2.1 and 8.2.2 describe the memory-ordering implemented by Intel486, Pentium, Intel Core 2 Duo, Intel Atom, Intel Core Duo, Pentium 4, Intel Xeon, and P6 family processors: a memory model called processor ordering, as opposed to program ordering (strong ordering) of the older Intel386 architecture (where read and write instructions were always issued in the order they appeared in the instruction stream).
The manual describes many ordering guarantees of the processor ordering memory model (such as Loads are not reordered with other loads, Stores are not reordered with other stores, Stores are not reordered with older loads etc.), but it also describes the allowed reordering rule which causes the race condition in the OP's post:
8.2.3.4 Loads May Be Reordered with Earlier Stores to Different Locations
On the other hand, if the original order of the instructions was switched:
shared variables x = 0, y = 0 Core 1 Core 2 r1 = y; r2 = x; x = 1; y = 1;
In this case, processor guarantees that r1 = 1
and r2 = 1
situation is not allowed (due to 8.2.3.3 Stores Are Not Reordered With Earlier Load guarantee), meaning that those instructions would never be reordered in individual cores.
To compare this with different architectures, check out this article: Memory Ordering in Modern Microprocessors. You can see that Itanium (IA-64) does even more reordering than the IA-32 architecture:
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