I have a large number of user IDs (integers), potentially millions. These users all belong to various groups (sets of integers), such that there are on the order of 10 million groups.
To simplify my example and get to the essence of it, let's assume that all groups contain 20 user IDs.
I want to find all pairs of integer sets that have an intersection of 15 or greater.
Should I compare every pair of sets? (If I keep a data structure that maps userIDs to set membership, this would not be necessary.) What is the quickest way to do this? That is, what should my underlying data structure be for representing the integer sets? Sorted sets, unsorted---can hashing somehow help? And what algorithm should I use to compute set intersection)? I prefer answers that relate C/C++ (especially STL), but also any more general, algorithmic insights are welcome.
Update Also, note that I will be running this in parallel in a shared memory environment, so ideas that cleanly extend to a parallel solution are preferred.
Also, note that the vast majority of set-pairs will have an intersection size of 0---meaning that it might be advantageous to use a data-structure that mapped user IDs to sets to avoid calculating the intersection of every pair of sets.
I would do exactly what you propose: map users to their group. That is, I would keep a list of group ids for every user. Then I would use the following algorithm:
foreach group:
map = new Map<Group, int> // maps groups to count
foreach user in group:
foreach userGroup in user.groups:
map[userGroup]++
if( map[userGroup] == 15 && userGroup.id > group.id )
largeIntersection( group, userGroup )
Given you have G
groups each containing U
users on average, and given that these users belong to g
groups on average, then this will run in O( G*U*g )
. Which, given your problem, is probably much faster than the naive pairwise comparison of groups which runs in O(G*G*U)
.
If the vast majority of intersections are 0, that means the number of non-empty intersections is relatively small. Give this a try:
map<pair<userset, userset>, int>
n*(n-1)/2
entries of that map, where n is the number of sets to which the user belongs.It will use more memory than the simple approach of computing every intersection. In fact it will run up against what's feasible: if each set on average intersects with just 10 others, perhaps in very small intersections, then the map needs 50M entries, which is starting to be a lot of RAM. It's also woefully cache-unfriendly.
It might be faster than doing all the set-intersections, because the O(n^2) terms relate to the number of non-empty intersections and the number of groups to which each user belongs, rather than to the number of sets.
Parallelizing isn't trivial, because of the contention on the giant map. However, you can shard that into a map for each thread, and periodically give one thread a new, empty, map and add the results-so-far into the total results. The different threads then run completely independently most of the time, each given a list of users to process.
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