I want to append chars to QLineEdit
by sending KeyEvent.
I'm using code like this:
ui.myEdit->setFocus();
for(size_t i = 0; i < 10; ++i) {
QKeyEvent keyPressed(QKeyEvent::KeyPress, 'a', Qt::NoModifier);
QWidget::keyPressEvent(&keyPressed); // or
//QApplication::sendEvent(QApplication::focusWidget(), &keyPressed);
}
Why there is no change in myEdit
?
You can change the change the text of QLineEdit
simply by :
ui->myEdit->setText(ui->myEdit->text().append("a"));
But if you really want to change it by sending QKeyEvent
you can try this :
QKeyEvent * eve1 = new QKeyEvent (QEvent::KeyPress,Qt::Key_A,Qt::NoModifier,"a");
QKeyEvent * eve2 = new QKeyEvent (QEvent::KeyRelease,Qt::Key_A,Qt::NoModifier,"a");
qApp->postEvent((QObject*)ui->myEdit,(QEvent *)eve1);
qApp->postEvent((QObject*)ui->myEdit,(QEvent *)eve2);
Your approach is not wise.
keyPressEvent
directly you are skipping many layers of processing from the framework. Only misbehavior await down this path.To reply to
I want to append chars to QLineEdit
You can obtain the line edit text, modify at your will and set it back.
QString currentText = ui.myEdit->text();
QString toappend = "aaaaaaaaaa";
QString nextText = currentText + toappend;
ui.myEdit->setText(nextText);
or one line
ui.myEdit->setText(ui.myEdit->text()+mystring);
Synthesizing a key press event to append characters to a line edit is asking for endless trouble. You'd need to retain the state of the control to ensure that you are in fact appending characters. If the cursor is not at the end, you'll be inserting or prepending characters. If any modifiers are active, you may cause the widget to act as if, say, a clipboard shortcut was activated. Say if you "append" an X while Ctrl/⌘ is held down, you'll cause any selected text to disappear from the line edit.
In other words: if you want to append something to a textedit, simply append it, don't synthesize keystrokes.
lineEdit->setText(lineEdit->text() + "appended");
That's it. To do it properly via appending keystrokes requires about a page of code, and even then it can't but rely on Qt's implementation details.
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