I have a class:
class centralDataPool : public QObject
{
Q_OBJECT
public:
centralDataPool(QObject * parent = 0);
~centralDataPool();
commMonitor commOverWatch;
private:
QThread monitorThread;
int totalNum;
signals:
void createMonitor(int);
};
In its constructor I did:
centralDataPool::centralDataPool(QObject* parent) : QObject(parent),totalNum(0)
{
connect(this, SIGNAL(createMonitor(int)), &commOverWatch, SLOT(createMonitor(int)));
commOverWatch.moveToThread(&monitorThread);
monitorThread.start();
}
when I called the destructor of this class I get the error message:
qthread destroyed while thread is still running
But when I tried to terminate the monitorThread in the destructor of class centralDataPool,
centralDataPool::~centralDataPool()
{
monitorThread.terminate();
}
I get memory leakage.
What is the correct way to terminate a thread during the destruction of its owner object ?
You should note that if you have a loop running in a function of your thread, you should explicitly end it in order to properly terminate the thread.
You can have a member variable in your class named finishThread
which should be set to true
when the application is going to close. Just provide a slot in which you set the value for finishThread
. When you want to terminate the thread emit a signal that is connected to that slot with a true
value. finishThread
should be provided in the loop condition to end it when it is set to true
. After that wait for the thread to finish properly for some seconds and force it to terminate if it did not finish.
So you can have in your destructor :
emit setThreadFinished(true); //Tell the thread to finish
monitorThread->quit();
if(!monitorThread->wait(3000)) //Wait until it actually has terminated (max. 3 sec)
{
monitorThread->terminate(); //Thread didn't exit in time, probably deadlocked, terminate it!
monitorThread->wait(); //We have to wait again here!
}
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