I followed the instruction:
Then the following lines were added into the pro file:
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/D:/OpenGL/glew-1.5.4/lib/ -lglew32
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/D:/OpenGL/glew-1.5.4/lib/ -lglew32d
INCLUDEPATH += $$PWD/D:/OpenGL/glew-1.5.4/include
DEPENDPATH += $$PWD/D:/OpenGL/glew-1.5.4/include
However, I click the green triangle icon on the bottom left the run the program, still get the errors:
error: C1083: Cannot open include file: 'GL/glew.h': No such file or directory
I had the same problem and I figured it out just now: You have to run qmake(build->run qmake) to validate changes in the pro file.
INCLUDEPATH += D:/OpenGL/glew-1.5.4/include
LIBS += -Lc:D:/OpenGL/glew-1.5.4/lib -lname
Just add the above line in the .pro file.Then check it.
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