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QML Keys.onEnterPressed issue

I have a QtQuick project for Desktop. It is very simple:

// import QtQuick 1.0 // to target S60 5th Edition or Maemo 5
import QtQuick 1.1

Rectangle {
    width: 360
    height: 360
    Grid
    {
        id: xGrid
        width: parent.width
        height: parent.height
        columns: 2
        spacing: 1

        Rectangle
        {
            height: parent.height
            width: 10
            color: "#ff0000"
            Text {
                id: xText
                text: qsTr("t\na\ns")
            }
        }
        TextEdit
        {
            id: xTextEdit
            height: parent.height
            width: 350
            Keys.onEnterPressed: {
                console.log(event.key)
                xText.text = (qsTr("A"))
            }
        }
    }
}

My code does not run like I want. The Keys.onEnterPressed seem never be captured, so I try Keys.onPressed it work but not sure why when I press Enter, the even.key returns 16777220.

Any one get this issue? How can I solve it?
Thanks for your answer!

like image 582
nvcnvn Avatar asked Mar 13 '12 01:03

nvcnvn


3 Answers

I got the same problem with a TextInput item. I tried

  • onPressed
  • onEnterPressed
  • onReturnPressed

Only the latter one worked (onReturnPressed). I guess, the underlying implementation of the TextInput captures the 'Enter' key so it doesn't get processed by the onPressed signal in a regular way.

By the way: the key code is correct. It's an abstraction on the platform specific key codes.

like image 162
Scharenberg Avatar answered Oct 26 '22 09:10

Scharenberg


A better way to handle users entering a text value is to use TextInput.onAccepted

Here's an example:

TextInput {
    onAccepted: processText()
}

When the user presses Enter, the processText() method will be called. This approach is simpler and should improve cross-platform portability.

like image 21
Paul Wintz Avatar answered Oct 26 '22 08:10

Paul Wintz


TextArea {
id: messageField
Layout.fillWidth: true
placeholderText: qsTr("Message")
wrapMode: TextArea.Wrap
inputMethodHints: Qt.ImhNoPredictiveText

function _onEnterPressed(event)
{
    if ((event.modifiers & Qt.ControlModifier))
    {
        sendMessage()
    }
    else
    {
        event.accepted = false;
    }
}

Keys.onReturnPressed: { _onEnterPressed(event) }
Keys.onEnterPressed: { _onEnterPressed(event) }
}
like image 37
nAkhmedov Avatar answered Oct 26 '22 09:10

nAkhmedov