I'm messing around with QGraphicsView
and QGraphicsScene
to create a Tic Tac Toe clone. I add some QGraphicsLineItem
s to my scene and override the resizeEvent
method of the Widget that contains the view, so that when the window is resized, the view and its contents are scaled appropriately. This works fine, except for the first time that I run the program:
Once I resize the window by any amount, the scene is scaled correctly:
Here's the code:
main.cpp:
#include <QtGui>
#include "TestApp.h"
int main(int argv, char **args)
{
QApplication app(argv, args);
TestApp window;
window.show();
return app.exec();
}
TestApp.h:
#ifndef TEST_APP_H
#define TEST_APP_H
#include <QtGui>
class TestApp : public QMainWindow
{
Q_OBJECT
public:
TestApp();
protected:
void resizeEvent(QResizeEvent* event);
QGraphicsView* view;
QGraphicsScene* scene;
};
#endif
TestApp.cpp:
#include "TestApp.h"
TestApp::TestApp()
: view(new QGraphicsView(this))
, scene(new QGraphicsScene(this))
{
resize(220, 220);
scene->setSceneRect(0, 0, 200, 200);
const int BOARD_WIDTH = 3;
const int BOARD_HEIGHT = 3;
const QPoint SQUARE_SIZE = QPoint(66, 66);
const int LINE_WIDTH = 10;
const int HALF_LINE_WIDTH = LINE_WIDTH / 2;
QBrush lineBrush = QBrush(Qt::black);
QPen linePen = QPen(lineBrush, LINE_WIDTH);
for(int x = 1; x < BOARD_WIDTH; ++x)
{
int x1 = x * SQUARE_SIZE.x();
scene->addLine(x1, HALF_LINE_WIDTH, x1, scene->height() - HALF_LINE_WIDTH, linePen);
}
for(int y = 1; y < BOARD_HEIGHT; ++y)
{
int y1 = y * SQUARE_SIZE.y();
scene->addLine(HALF_LINE_WIDTH, y1, scene->width() - HALF_LINE_WIDTH, y1, linePen);
}
view->setScene(scene);
view->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
view->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
view->show();
view->installEventFilter(this);
setCentralWidget(view);
}
void TestApp::resizeEvent(QResizeEvent* event)
{
view->fitInView(0, 0, scene->width(), scene->height());
QWidget::resizeEvent(event);
}
I've tried adding a call to fitInView
at the end of TestApp
's constructor, but it doesn't seem to do anything - resizeEvent
seems to be called once at the start of the program's execution anyway.
Cheers.
Handle the view fit also inside the showEvent:
void TestApp::showEvent ( QShowEvent * event )
{
view->fitInView(0, 0, scene->width(), scene->height());
QWidget::showEvent(event);
}
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