I'm a newbie in network programming, so please forgive me if this is a dumb question :) I created 1 client and 1 SocketServer.ThreadingMixIn server on Ubuntu 10.04.2 using Python2.7, but it seems like I can only call sock.send() once in client, then I'll get a:
Traceback (most recent call last):
File "testClient1.py", line 33, in <module>
sock.send('c1:{0}'.format(n))
socket.error: [Errno 32] Broken pipe
Here's the code I wrote:
testClient1.py:
#! /usr/bin/python2.7
# -*- coding: UTF-8 -*-
import sys,socket,time,threading
sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
sock.connect(('localhost',20000))
except socket.error:
print('connection error')
sys.exit(0)
n=0
while n<=1000:
sock.send('c1:{0}'.format(n))
result=sock.recv(1024)
print(result)
n+=1
time.sleep(1)
testServer.py:
#! /usr/bin/python2.7
# -*- coding: UTF-8 -*-
import threading,SocketServer,time
class requestHandler(SocketServer.StreamRequestHandler):
#currentUserLogin={} #{clientArr:accountName}
def handle(self):
requestForUpdate=self.rfile.read(4)
print(requestForUpdate)
self.wfile.write('server reply:{0}'.format(requestForUpdate))
class broadcastServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
pass
if __name__ == '__main__':
server=broadcastServer(('localhost',20000),requestHandler)
t = threading.Thread(target=server.serve_forever)
t.daemon=True
t.start()
print('server start')
n=0
while n<=60:
print(n)
n+=1
time.sleep(1)
server.socket.close()
I ran them in 2 separate terminals:
output of 1st terminal:
$ python2.7 testServer.py
server start
0
1
2
3
4
c1:0
5
6
7
8
9
10
11
...
output of 2nd terminal:
$ python2.7 testClient1.py
server reply:c1:0
Traceback (most recent call last):
File "testClient1.py", line 33, in <module>
sock.send('c1:{0}'.format(n))
socket.error: [Errno 32] Broken pipe
I tried calling sock.send() twice directly in testClient.py, for ex:
while n<=1000:
sock.send('c1:{0}'.format(n))
sock.send('12333')
result=sock.recv(1024)
print(result)
n+=1
time.sleep(1)
but the outputs of the terminals are still the same :( Can anyone please point out what am I doing wrong here? Thx in adv!
Here's the [Sol] I came up with. Thank you Mark:)
testClient1.py:
import sys,socket,time
sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
sock.connect(('localhost',20000))
except socket.error:
print('connection error')
sys.exit(0)
n=0
while n<=10: #connect once
sock.send('c1:{0}'.format(n))
result=sock.recv(1024)
print(result)
n+=1
time.sleep(1)
sock.close()
#once you close a socket, you'll need to initialize it again to another socket obj if you want to retransmit
sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
sock.connect(('localhost',20000))
except socket.error:
print('connection error')
sys.exit(0)
n=0
while n<=10: #connect once
sock.send('c3:{0}'.format(n))
result=sock.recv(1024)
print(result)
n+=1
time.sleep(1)
sock.close()
testServer.py:
import threading,SocketServer,time
class requestHandler(SocketServer.StreamRequestHandler):
#currentUserLogin={} #{clientArr:accountName}
def handle(self):
requestForUpdate=self.request.recv(1024)
print(self.client_address)
while requestForUpdate!='':
print(requestForUpdate)
self.wfile.write('server reply:{0}'.format(requestForUpdate))
requestForUpdate=self.request.recv(1024)
print('client disconnect')
class broadcastServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
pass
if __name__ == '__main__':
server=broadcastServer(('localhost',20000),requestHandler)
t = threading.Thread(target=server.serve_forever)
t.daemon=True
t.start()
print('server start')
n=0
while n<=60:
print(n)
n+=1
time.sleep(1)
server.socket.close()
handle() is called in the SocketServer.StreamRequestHandler
once for each connection. If you return from handle
the connection is closed.
If you want the server to handle more than one send/recv, you must loop until recv() returns 0, indicating the client closed the connection (or at least called shutdown() on sends).
Also note that TCP is a streaming protocol. You'll need to design a message protocol that indicates the length or end of a message, and buffer recv
until you have a complete message. Check send
return value to make sure all the message is sent as well, or use sendall
.
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