So I'm making a program which requires a user to enter in a value. I want the value to be displayed via the message widget (or label widget) and updates whenever a new input is enter.
def Enter():
s = v.get()
print (v.get())
e.delete(0, END)
e.insert(0, "")
#Code, Code, Code
...
# Area To Enter Text
v = StringVar()
e = Entry(root, textvariable=v)
e.pack()
m = Message(root, text = "Your Input")
m.pack()
# Enter Button
b = Button(root, text="OK", command=Enter)
b.pack()
Is there a way for the variable of v to replace the text of Message Widget??
Note:
If I replace text
with textvariable
, it updates the text after every character key is pressed, where as I need it to update when the user presses the button.
My complete code:
from tkinter import *
import os
# All Functions Below
def callback():
print ("HI")
def Exit():
os._exit(0)
def Enter():
s = e.get()
print (e.get())
m.configure(text=s)
e.delete(0, END)
e.insert(0, "")
def Population():
root = Tk
root.mainloop()
def SurvivalRate():
root = Tk
root.mainloop()
def BirthRate():
root = Tk
root.mainloop()
def NewGen():
root = Tk
root.mainloop()
root = Tk()
generation = 0
menubar = Menu(root)
menubar.add_command(label="Hello!", command=callback)
menubar.add_command(label="Quit!", command=Exit)
# Area To Enter Text
e = Entry(root)
e.pack()
m = Message(root, text = e)
m.pack()
# Enter Button
b = Button(root, text="OK", command=Enter)
b.pack()
Pop = Button(root, text="Population", command=Population)
Pop.pack()
Simply add:
m.configure(text=s)
to your function:
def Enter():
s = v.get()
print (v.get())
m.configure(text=s)
e.delete(0, END)
e.insert(0, "")
As a side- note, you do not necessarily need the StringVar()
. The code below will do exactly the same:
def Enter():
s = e.get()
m.configure(text=s)
e.delete(0, END)
e.insert(0, "")
#Code, Code, Code
...
# Area To Enter Text
e = Entry(root)
e.pack()
m = Message(root, text = "Your Input")
m.pack()
# Enter Button
b = Button(root, text="OK", command=Enter)
b.pack()
root.mainloop()
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