I'm trying to display a GUI and do some work in the background. As I understand it should look something like this:
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
import time
from threading import Thread
from gi.repository import Gtk, Gdk
class Gui():
        def run(self):
                self.Window = Gtk.Window()
                self.Window.set_border_width(8)
                self.Window.set_title("Некий GUI")
                self.Window.connect('destroy', lambda x: self.stop())
                self.outBut = Gtk.Button.new_from_stock(Gtk.STOCK_OK)
                self.outBut.set_size_request(150, 35)
                self.outBut.connect('clicked', lambda x: self.passfun)
                self.Window.add(self.outBut)
                self.Window.show_all()
        def stop(self):
                Gtk.main_quit()
        def passfun(self):
                pass
class LoopSleep(Thread):
        def run(self):
                i = 1
                while True:
                        print(i)
                        i = i + 1
                        #time.sleep(1)
gui = Gui()
gui.run()
loopSleep = LoopSleep()
loopSleep.start()
Gdk.threads_init()
Gdk.threads_enter()
Gtk.main()
Gdk.threads_leave()
But it does not work. Several cycles occurs when you press the button. And the cycle runs after the window is closed. But not together.
What I do wrong?
Can't claim to be any expert on python threading nor gtk3 but after playing around a little with your example I found something that appears to work the way you want it. Instead of sub classing Thread i use threading.start(target=loop_sleep), and placed that inside Gui.
Glib.threads_init() also seem to be needed.
#!/usr/bin/env python3
from gi.repository import Gtk,Gdk, GLib
import threading 
import time
class Gui(Gtk.Window):
  def __init__(self):
      self.Window = Gtk.Window()
      self.Window.set_border_width(8)
      self.Window.set_title("Некий GUI")
      self.Window.connect('destroy', lambda x: self.stop())
      self.outBut = Gtk.Button.new_from_stock(Gtk.STOCK_OK)
      self.outBut.set_size_request(150, 35)
      self.Window.connect('destroy', lambda x: self.stop())
      self.Window.add(self.outBut)
      self.Window.show_all()
      threading.Thread(target=loop_sleep).start()
  def stop(self):
      Gtk.main_quit()
  def passfun(self):
      pass
def loop_sleep():
      i = 1
      while True:
           print(i)
           i = i + 1
           #time.sleep(1)
app = Gui()
GLib.threads_init()
Gdk.threads_init()
Gdk.threads_enter()
Gtk.main()
Gdk.threads_leave()
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