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PyQt4 - Drag and Drop

Hey I had been going through this tutorial for understanding drag and drop methods in PyQt4. However I am not able to understand the following points . It would be nice if somepne could make it clearer to me.

 def mouseMoveEvent(self, e): //class Button


    mimeData = QtCore.QMimeData()

    drag = QtGui.QDrag(self)
    drag.setMimeData(mimeData)
    drag.setHotSpot(e.pos() - self.rect().topLeft())

    dropAction = drag.start(QtCore.Qt.MoveAction)

def dropEvent(self, e): //class Example

    position = e.pos()
    self.button.move(position)

    e.setDropAction(QtCore.Qt.MoveAction)
    e.accept()

Why is there are a seperate self.button.move() and e.setDropAction() Doesnt self.button.move() actually move the button itself? And could someone explain what drag.setHotSpot and drag.start() do? Thanks.

like image 236
Manoj Avatar asked Jan 18 '13 09:01

Manoj


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2 Answers

That tutorial is seriously outdated. QDrag.start is obsolete since Qt 4.3. QDrag.exec_ should be used instead.

As you can see from the docs for exec, it has a return value. setDropAction in dropEvent determines this value. It doesn't perform the move. That's why you need a self.button.move() to do the actual moving. So, what's the point of a setDropAction? You might need to know what kind of drag operation you did. Imagine you're implementing drag-drop between two list widgets. If you did a move operation, that means you need to remove the item from the source widget and create one in the target. If it was a copy operation, you can leave the original and just create a copy in the target.

setHotSpot/hotSpot is related to the setPixmap of a QDrag. You can display a QPixmap as you drag the item. hotSpot determines the positioning of the pixmap. The pixmap will be positioned such that the cursor will be at hotSpot relative to the top-left corner of the pixmap. So, in the case of that tutorial, it is rather pointless since there is no pixmap to be shown.

Here is a bit modified and updated version of that tutorial. Hopefully, I've included enough comments. You can move with Right-Click or copy with Shift + Right-Click:

#!/usr/bin/python
# -*- coding: utf-8 -*-

import sys
from PyQt4 import QtGui, QtCore


class Button(QtGui.QPushButton):
    def mouseMoveEvent(self, e):
        if e.buttons() != QtCore.Qt.RightButton:
            return

        # write the relative cursor position to mime data
        mimeData = QtCore.QMimeData()
        # simple string with 'x,y'
        mimeData.setText('%d,%d' % (e.x(), e.y()))

        # let's make it fancy. we'll show a "ghost" of the button as we drag
        # grab the button to a pixmap
        pixmap = QtGui.QPixmap.grabWidget(self)

        # below makes the pixmap half transparent
        painter = QtGui.QPainter(pixmap)
        painter.setCompositionMode(painter.CompositionMode_DestinationIn)
        painter.fillRect(pixmap.rect(), QtGui.QColor(0, 0, 0, 127))
        painter.end()

        # make a QDrag
        drag = QtGui.QDrag(self)
        # put our MimeData
        drag.setMimeData(mimeData)
        # set its Pixmap
        drag.setPixmap(pixmap)
        # shift the Pixmap so that it coincides with the cursor position
        drag.setHotSpot(e.pos())

        # start the drag operation
        # exec_ will return the accepted action from dropEvent
        if drag.exec_(QtCore.Qt.CopyAction | QtCore.Qt.MoveAction) == QtCore.Qt.MoveAction:
            print 'moved'
        else:
            print 'copied'


    def mousePressEvent(self, e):
        QtGui.QPushButton.mousePressEvent(self, e)
        if e.button() == QtCore.Qt.LeftButton:
            print 'press'



class Example(QtGui.QWidget):
    def __init__(self):
        super(Example, self).__init__()
        self.initUI()


    def initUI(self):
        self.setAcceptDrops(True)

        button = Button('Button', self)
        button.move(100, 65)

        self.buttons = [button]

        self.setWindowTitle('Copy or Move')
        self.setGeometry(300, 300, 280, 150)


    def dragEnterEvent(self, e):
        e.accept()


    def dropEvent(self, e):
        # get the relative position from the mime data
        mime = e.mimeData().text()
        x, y = map(int, mime.split(','))

        if e.keyboardModifiers() & QtCore.Qt.ShiftModifier:
            # copy
            # so create a new button
            button = Button('Button', self)
            # move it to the position adjusted with the cursor position at drag
            button.move(e.pos()-QtCore.QPoint(x, y))
            # show it
            button.show()
            # store it
            self.buttons.append(button)
            # set the drop action as Copy
            e.setDropAction(QtCore.Qt.CopyAction)
        else:
            # move
            # so move the dragged button (i.e. event.source())
            e.source().move(e.pos()-QtCore.QPoint(x, y))
            # set the drop action as Move
            e.setDropAction(QtCore.Qt.MoveAction)
        # tell the QDrag we accepted it
        e.accept()



if __name__ == '__main__':
    app = QtGui.QApplication(sys.argv)
    ex = Example()
    ex.show()
    app.exec_()  
like image 191
Avaris Avatar answered Sep 22 '22 07:09

Avaris


Avaris' answer adapted for PyQt5 and Python 3.

#!/usr/bin/python
# -*- coding: utf-8 -*-

# Adapted for PyQt5 and Python 3 from Avaris' answer to
# https://stackoverflow.com/questions/14395799/pyqt4-drag-and-drop

import sys
from PyQt5.QtWidgets import QPushButton, QWidget, QApplication
from PyQt5.QtCore import Qt, QMimeData, QPoint
from PyQt5.QtGui import QDrag, QPixmap, QPainter, QColor


class Button(QPushButton):
    def mouseMoveEvent(self, e):
        if e.buttons() != Qt.RightButton:
            return

        # write the relative cursor position to mime data
        mimeData = QMimeData()
        # simple string with 'x,y'
        mimeData.setText('%d,%d' % (e.x(), e.y()))

        # let's make it fancy. we'll show a "ghost" of the button as we drag
        # grab the button to a pixmap
        pixmap = QWidget.grab(self)

        # below makes the pixmap half transparent
        painter = QPainter(pixmap)
        painter.setCompositionMode(painter.CompositionMode_DestinationIn)
        painter.fillRect(pixmap.rect(), QColor(0, 0, 0, 127))
        painter.end()

        # make a QDrag
        drag = QDrag(self)
        # put our MimeData
        drag.setMimeData(mimeData)
        # set its Pixmap
        drag.setPixmap(pixmap)
        # shift the Pixmap so that it coincides with the cursor position
        drag.setHotSpot(e.pos())

        # start the drag operation
        # exec_ will return the accepted action from dropEvent
        if drag.exec_(Qt.CopyAction | Qt.MoveAction) == Qt.MoveAction:
            print('moved')
        else:
            print('copied')


    def mousePressEvent(self, e):
        QPushButton.mousePressEvent(self, e)
        if e.button() == Qt.LeftButton:
            print('press')



class Example(QWidget):
    def __init__(self):
        super(Example, self).__init__()
        self.initUI()


    def initUI(self):
        self.setAcceptDrops(True)

        button = Button('Button', self)
        button.move(100, 65)

        self.buttons = [button]

        self.setWindowTitle('Copy or Move')
        self.setGeometry(300, 300, 280, 150)


    def dragEnterEvent(self, e):
        e.accept()


    def dropEvent(self, e):
        # get the relative position from the mime data
        mime = e.mimeData().text()
        x, y = map(int, mime.split(','))

        if e.keyboardModifiers() & Qt.ShiftModifier:
            # copy
            # so create a new button
            button = Button('Button', self)
            # move it to the position adjusted with the cursor position at drag
            button.move(e.pos()-QPoint(x, y))
            # show it
            button.show()
            # store it
            self.buttons.append(button)
            # set the drop action as Copy
            e.setDropAction(Qt.CopyAction)
        else:
            # move
            # so move the dragged button (i.e. event.source())
            e.source().move(e.pos()-QPoint(x, y))
            # set the drop action as Move
            e.setDropAction(Qt.MoveAction)
        # tell the QDrag we accepted it
        e.accept()



if __name__ == '__main__':
    app = QApplication(sys.argv)
    ex = Example()
    ex.show()
    app.exec_()
like image 29
David Wallace Avatar answered Sep 20 '22 07:09

David Wallace