I'm currently using the following with Play2/Scala using the FileUploader Javascript utility to upload a file to my server:
def fileUploader = Action(parse.multipartFormData) { request =>
request.body.file("qqfile").map { picture =>
import java.io.File
val filename = picture.filename
val contentType = picture.contentType
picture.ref.moveTo(new File("/tmp",filename))
Ok(Json.toJson(Map( "success" -> "true" )))
}.getOrElse {
Ok(Json.toJson(Map( "error" -> "error occured")))
}
}
I'm only dealing with small files (<10MB) and I want to use casbah to write those files directly into a Mongo Document or GridFS using the Mongo drivers. I realize I could just read the saved file from disk, but is there a way to handle this all from memory without buffering the file on disk first?
The play documentation here recommends writing a custom BodyParser (http://www.playframework.com/documentation/2.1.0/ScalaFileUpload) but there doesn't seem to be any documentation on how to go about writing one. It wasn't clear how the API/implementation worked from the Scaladocs. I tried looking for the MultiPartFormData source code to see how it worked, but I can't seem to find it in their Git repo:
https://github.com/playframework/Play20/tree/master/framework/src/play/src/main/scala/play/api/mvc
I've searched quite a bit, but can't seem to find a good example.
Following on from Matt's answer (hi, Matt!), I wound up needing to tweak that very slightly for Play 2.8 (I suspect the API evolved a little further):
def byteStringFilePartHandler: FilePartHandler[ByteString] = {
case FileInfo(partName, filename, contentType, dispositionType) =>
Accumulator(Sink.fold[ByteString, ByteString](ByteString()) { (accumulator, data) =>
accumulator ++ data
}.mapMaterializedValue(fbs => fbs.map(bs => {
FilePart(partName, filename, contentType, bs)
})))
}
def multipartFormDataAsBytes: BodyParser[MultipartFormData[ByteString]] =
controllerComponents.parsers.multipartFormData(byteStringFilePartHandler)
Since my use case is uploading text files, I fetch that out of the resulting request
with:
val body: String = request.body.files.head.ref.utf8String
(A less quick-and-dirty bit of code would use headOption
there, just to be safe.)
The Play API has changed a decent amount since this was posted. I had a similar use case where I didn't want a temp file and translated the above into the following, which seems to work with Play 2.6 in case anyone needs this:
def byteStringFilePartHandler: FilePartHandler[ByteString] = {
case FileInfo(partName, filename, contentType) =>
Accumulator(Sink.fold[ByteString, ByteString](ByteString()) { (accumulator, data) =>
accumulator ++ data
}.mapMaterializedValue(fbs => fbs.map(bs => {
FilePart(partName, filename, contentType, bs)
})))
}
def multipartFormDataAsBytes: BodyParser[MultipartFormData[ByteString]] =
playBodyParsers.multipartFormData(byteStringFilePartHandler)
Using it in a controller make sure you inject PlayBodyParsers
and provide an ExecutionContext
, imports etc below:
import akka.stream.scaladsl.Sink
import akka.util.ByteString
import javax.inject._
import play.api.libs.streams.Accumulator
import play.api.mvc.MultipartFormData.FilePart
import play.api.mvc._
import play.core.parsers.Multipart.{FileInfo, FilePartHandler}
import scala.concurrent.ExecutionContext
@Singleton
class HomeController @Inject()(cc: ControllerComponents, playBodyParsers: PlayBodyParsers)
(implicit ec: ExecutionContext) extends AbstractController(cc) {
def index = Action(multipartFormDataAsBytes) { request =>
request.body.file("image").foreach((image) => {
val arr = image.ref.toByteBuffer.array()
println(arr)
})
Ok("got bytes!")
}
}
Untested
The Multipart
object of the BodyParsers
does a lot of work for us. The first thing we need to do write a handler for the FilePart
. I assume here that you want the file parts an Array[Byte]
.
def handleFilePartAsByteArray: PartHandler[FilePart[Array[Byte]]] =
handleFilePart {
case FileInfo(partName, filename, contentType) =>
// simply write the data to the a ByteArrayOutputStream
Iteratee.fold[Array[Byte], ByteArrayOutputStream](
new ByteArrayOutputStream()) { (os, data) =>
os.write(data)
os
}.mapDone { os =>
os.close()
os.toByteArray
}
}
The next step is to define your body parser:
def multipartFormDataAsBytes:BodyParser[MultipartFormData[Array[Byte]]] =
multipartFormData(handleFilePartAsByteArray)
Then, in order to use it, specify it at you Action
:
def fileUploader = Action(multipartFormDataAsBytes) { request =>
request.body.files foreach {
case FilePart(key, filename, contentType, bytes) => // do something
}
Ok("done")
}
Some types and methods in the above pieces of code are a bit hard to find. Here is a complete list of imports in case you need it:
import play.api.mvc.BodyParsers.parse.Multipart.PartHandler
import play.api.mvc.BodyParsers.parse.Multipart.handleFilePart
import play.api.mvc.BodyParsers.parse.Multipart.FileInfo
import play.api.mvc.BodyParsers.parse.multipartFormData
import play.api.mvc.MultipartFormData.FilePart
import play.api.libs.iteratee.Iteratee
import java.io.ByteArrayOutputStream
import play.api.mvc.BodyParser
import play.api.mvc.MultipartFormData
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