Within the app, we have two types of Stickers, String and Bitmap. Each sticker pack could contain both types. This is how I declare the models:
// Mark: - Models
protocol Sticker: Codable {
}
public struct StickerString: Sticker, Codable, Equatable {
let fontName: String
let character: String
}
public struct StickerBitmap: Sticker, Codable, Equatable {
let imageName: String
}
After the user chooses some stickers and used them, we want to save the stickers into UserDefaults
so we can show him the "Recently Used" Sticker tab. I'm trying to Decode the saved [Sticker]
array:
let recentStickers = try? JSONDecoder().decode([Sticker].self, from: data)
But I get the following compile error:
Protocol type 'Sticker' cannot conform to 'Decodable' because only concrete types can conform to protocols
I can't understand why as I declared Sticker
as Codable
which also implement Decodable
. Any help would be highly appreciated!
Rather than protocols use generics.
Declare a simple function
func decodeStickers<T : Decodable>(from data : Data) throws -> T
{
return try JSONDecoder().decode(T.self, from: data)
}
T
can be a single object as well as an array.
In your structs drop the Sticker
protocol. You can also delete Equatable
because it's getting synthesized in structs.
public struct StickerString : Codable {
let fontName: String
let character: String
}
public struct StickerBitmap : Codable {
let imageName: String
}
To decode one of the sticker types annotate the type
let imageStickers = """
[{"imageName":"Foo"},{"imageName":"Bar"}]
"""
let stickerData = Data(imageStickers.utf8)
let recentStickers : [StickerBitmap] = try! decodeStickers(from: stickerData)
print(recentStickers.first?.imageName)
and
let stringSticker = """
{"fontName":"Times","character":"😃"}
"""
let stickerData = Data(stringSticker.utf8)
let sticker : StickerString = try! decodeStickers(from: stickerData)
print(sticker.character)
To decode an array of StickerString
and StickerBitmap
types declare a wrapper enum with associated values
enum Sticker: Codable {
case string(StickerString)
case image(StickerBitmap)
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
do {
let stringData = try container.decode(StickerString.self)
self = .string(stringData)
} catch DecodingError.keyNotFound {
let imageData = try container.decode(StickerBitmap.self)
self = .image(imageData)
}
}
func encode(to encoder: Encoder) throws {
var container = encoder.singleValueContainer()
switch self {
case .string(let string) : try container.encode(string)
case .image(let image) : try container.encode(image)
}
}
}
Then you can decode
let stickers = """
[{"imageName":"Foo"},{"imageName":"Bar"}, {"fontName":"Times","character":"😃"}]
"""
let stickerData = Data(stickers.utf8)
let recentStickers = try! JSONDecoder().decode([Sticker].self, from: stickerData)
print(recentStickers)
In a table view just switch
on the enum
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let sticker = stickers[indexPath.row]
switch sticker {
case .string(let stringSticker):
let cell = tableView.dequeueReusableCell(withCellIdentifier: "StringStickerCell", for: indexPath) as! StringStickerCell
// update UI
return cell
case .image(let imageSticker):
let cell = tableView.dequeueReusableCell(withCellIdentifier: "ImageStickerCell", for: indexPath) as! ImageStickerCell
// update UI
return cell
}
}
what happens here is kind of self explanatory
JSONDecoder().decode(/* swift here is expecting class or struct that conforms to Codable */.self, from: data)
but let us assume that you can pass a protocol in your protocol
protocol Sticker: Codable {
}
where is the properties that you are expecting swift to decode from data ?
you added the properties in
public struct StickerString: Sticker, Codable, Equatable { // it should have redundendant conformance as well as you are conforming to Coddle again
let fontName: String // here is the properties you are expected to be decoded with the coding keys
let character: String // here is the properties you are expected to be decoded with the coding keys
}
Here is what I suggest you do as long you want the type you want to decode to be dynamic
class GenericService< /* here you can pass your class or struct that conforms to Codable */ GenericResponseModel: Codable> {
func buildObjectFromResponse(data: Data?) -> GenericResponseModel? {
var object : GenericResponseModel?
do {
object = try JSONDecoder().decode(GenericResponseModel.self , from: data!)
} catch (let error){
print(error)
}
return object
}
}
private func handleDecodingTypes (stickers: [Sticker]){
for sticker in stickers {
if sticker is StickerString {
/* do the decoding here */
}
if sticker is StickerBitmap {
/* do the decoding here */
}
}
}
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