I started exploring SwiftUI and I can't find a way to get a simple thing: I'd like a View to have proportional height (basically a percentage of its parent's height). Let's say I have 3 views vertically stacked. I want:
I watched this interesting video from the WWDC19 about custom views in SwiftUI (https://developer.apple.com/videos/play/wwdc2019/237/) and I understood (correct me if I'm wrong) that basically a View never has a size per se, the size is the size of its children. So, the parent view asks its children how tall they are. They answer something like: "half your height!" and then... what? How does the layout system (that is different from the layout system we are used to) manage this situation?
If you write the below code:
struct ContentView : View { var body: some View { VStack(spacing: 0) { Rectangle() .fill(Color.red) Rectangle() .fill(Color.green) Rectangle() .fill(Color.yellow) } } }
The SwiftUI layout system sizes each view to be 1/3 high and this is right according to the video I posted here above. You can wrap the rectangles in a frame this way:
struct ContentView : View { var body: some View { VStack(spacing: 0) { Rectangle() .fill(Color.red) .frame(height: 200) Rectangle() .fill(Color.green) .frame(height: 400) Rectangle() .fill(Color.yellow) } } }
This way the layout system sizes the first rectangle to be 200 high, the second one to be 400 high and the third one to fit all the left space. And again, this is fine. What you can't do (this way) is specifying a proportional height.
How to make a SwiftUI view to fill its container width or height. To make a SwiftUI view take all available width, we use . frame() modifier with maxWidth and maxHeight set to . infinity .
Show activity on this post. extension UIImage { func imageResize (sizeChange:CGSize)-> UIImage{ let hasAlpha = true let scale: CGFloat = 0.0 // Use scale factor of main screen UIGraphicsBeginImageContextWithOptions(sizeChange, ! hasAlpha, scale) self. draw(in: CGRect(origin: CGPoint.
Luckily for us SwiftUI makes this very easy to do. TLDR: To make a view fill the screen or parent view, you can set the maxHeight and maxWidth to . infinity when using the frame view modifier.
You can make use of GeometryReader
. Wrap the reader around all other views and use its closure value metrics
to calculate the heights:
let propHeight = metrics.size.height * 0.43
Use it as follows:
import SwiftUI struct ContentView: View { var body: some View { GeometryReader { metrics in VStack(spacing: 0) { Color.red.frame(height: metrics.size.height * 0.43) Color.green.frame(height: metrics.size.height * 0.37) Color.yellow } } } } import PlaygroundSupport PlaygroundPage.current.liveView = UIHostingController(rootView: ContentView())
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