I'm working on a project which uses a Canvas to render content. Testing with Chrome 37 on an android tablet gives rendering artefacts. Namely black bloxes.
Disabling the Canvas hardware accelaration via chrome://flags results in correct rendering of the canvas.
Is there a way to disable the canvas hardware acceleration? Preferably via CSS or javascript?
This is an older question, but the answer is still the same, no there is not. Disabling via chrome://flags
or at the command line/shortcut are the only way to disable/enable any of the chrome switches (flags).
It's a browser level thing and out of the scope of the ECMAScript and CSS spec -- you cannot even check which switches are enabled/disabled programmatically. The switches/flags exist for developmental purposes and can be removed without any notice.
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