I'm getting an error trying to sign a dll in F# on mono:
$ mono /usr/local/share/FSharp-2.0.0.0/bin/fsc.exe\
--target:library \
--keyfile:../../external/MyKeyFile.snk\
AssemblyInfo.fs\
../../fs/FooBar.fs\
-o:FooBar.dll
No dll is generated, and I get this error back:
Microsoft (R) F# 2.0 Compiler build 2.0.0.0 Copyright (c) Microsoft Corporation. All Rights Reserved.`
error FS2014: A problem occurred writing the binary '': A call to StrongNameGetPublicKey failed (mscoree.dll)`
The keyfile was generated in Windows, does that make any difference?
Update:
Using Mono 2.6.4
$ mono --version
Mono JIT compiler version 2.6.4 (tarball Mon Jun 21 19:26:21 UTC 2010)
Copyright (C) 2002-2010 Novell, Inc and Contributors. www.mono-project.com
TLS: __thread
GC: Included Boehm (with typed GC and Parallel Mark)
SIGSEGV: altstack
Notifications: epoll
Architecture: amd64
Disabled: none
It looks like fsc is P/Invoking native Windows API, which is not portable. You should probably raise the issue with the F# team.
Try using sn to sign after you generate the assembly.
To do this you first need to compile with the --delaysign flag to produce a delay signed assembly.
You can then use the sn utility with the -R flag to sign the assembly afterward.
I'm not 100% sure this will work as I don't have a Linux or Mac machine around to test it on. It's worth a shot though.
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