I have recently started using version 3.18 for a game which was earlier developed in version 3.9. Also, I am using Phaser.SCALE.FIT in config.
But on clicking or touching(in case of mobile) on some button images on the canvas nothing happens. I am using gameObject.setInteractive() and then gameObject.on(‘pointerdown’, function(){}) but the pointer down is not detected.
But if the size of the browser window changes somehow in between the game then the click is detected and everything else works fine.
How can I fix this issue any suggestion will be great help.
I don’t know the exact problem but when I used scene.scale.setGameSize(width, height) (https://rexrainbow.github.io/phaser3-rex-notes/docs/site/scalemanager/#events) in the create() the game starts working properly.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With