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problem compiling ffmpeg for iFrameExtractor

I'm trying to compile the ffmpeg by using the make and build files in iFrameExtractor example. firstly i tried to follow the readme file on the github, which only says to run the ./build_universal in ffmpeg folder. it did not work

i then tried to follow the info in INSTALL without success. i then tried doing the stuff in INSTALL followed by the ./build_universal which didn't work. All the *.a files that are imported to the project exists until the end of the build sequence. when the lipo commands in build_universal are run, which i guess concat the .a files for the different architectures(?). anyhow these leave the following errors:

lipo: specifed architecture type (armv6) for file (armv6/libavcodec.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libavdevice.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libavformat.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libavutil.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libswscale.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))

i can get the project to compile for simulator if i only use ./build_armv7 but if i run the universal the .a files are removed in the end. and only using doesn't work to build for iphone 4 .

like image 567
Robin Rye Avatar asked Aug 09 '11 09:08

Robin Rye


2 Answers

After a week of trial and error, I was finally able to create the ffmpeg universal libraries and successfully compile and run iFrameExtractor for the device as well as the simulator.

To compile and run the project on your iPhone device OR simulator:

1) open Terminal

2) clone the repository: git clone git://github.com/lajos/iFrameExtractor.git

3) go to the ffmpeg folder in the project: cd iFrameExtractor/ffmpeg

4) run: ./configure

5) Edit the build scripts (build_armv6, build_armv7, build_i386) as follows:

These scripts assume you are using iOS SDK 5.0 on Xcode 4.2.

build_armv6:

#!/bin/tcsh -f

if (! -d armv6) mkdir armv6
if (! -d lib) mkdir lib

rm armv6/*.a

make clean

./configure \
--disable-bzlib --disable-doc \
--disable-ffmpeg --disable-ffplay \
--disable-ffserver --disable-mmx \
--cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--as='gas-preprocessor/gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
--enable-cross-compile --target-os=darwin \
--arch=arm --cpu=arm1176jzf-s \
--sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk \
--extra-ldflags="-arch armv6 -L//Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/usr/lib/system" \
--extra-cflags="-arch armv6"

make

mv libavcodec/libavcodec.a armv6/
mv libavdevice/libavdevice.a armv6/
mv libavformat/libavformat.a armv6/
mv libavutil/libavutil.a armv6/
mv libswscale/libswscale.a armv6/

rm lib/*.a

cp armv6/*.a lib/

build_armv7:

#!/bin/tcsh -f

if (! -d armv7) mkdir armv7
if (! -d lib) mkdir lib

rm armv7/*.a

make clean

./configure \
--disable-bzlib --disable-doc \
--disable-ffmpeg --disable-ffplay \
--disable-ffserver --disable-mmx \
--cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--as='gas-preprocessor/gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
--enable-cross-compile --target-os=darwin \
--arch=arm --cpu=cortex-a8 --enable-pic \
--sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk \
--extra-ldflags="-arch armv7 -    L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/usr/lib/system" \
--extra-cflags="-arch armv7"

make

mv libavcodec/libavcodec.a armv7/
mv libavdevice/libavdevice.a armv7/
mv libavformat/libavformat.a armv7/
mv libavutil/libavutil.a armv7/
mv libswscale/libswscale.a armv7/

rm lib/*.a

cp armv7/*.a lib/

build_i386:

#!/bin/tcsh -f

if (! -d i386) mkdir i386
if (! -d lib) mkdir lib

rm i386/*.a

make clean

./configure \
--disable-bzlib --disable-doc \
--disable-ffmpeg --disable-ffplay \
--disable-ffserver --disable-mmx \
--cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--as='gas-preprocessor/gas-preprocessor.pl     /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
--sysroot=/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk \
--extra-ldflags="-arch i386 -L//Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/usr/lib/system" \
--extra-cflags="-arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -O0 -fasm-blocks -Wreturn-type -Wunused-variable -D__IPHONE_OS_VERSION_MIN_REQUIRED=40000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk -fvisibility=hidden -mmacosx-version-min=10.5 -gdwarf-2"

make

mv libavcodec/libavcodec.a i386/
mv libavdevice/libavdevice.a i386/
mv libavformat/libavformat.a i386/
mv libavutil/libavutil.a i386/
mv libswscale/libswscale.a i386/

rm lib/*.a

cp i386/*.a lib/

6) build the ffmpeg libraries: ./build_universal

7) open the xcode project and run it on your iPhone device or simulator

These steps work perfectly for me. I hope this will help others struggling to get the ffmpeg libraries working for iOS.

like image 102
Far Pointer Avatar answered Oct 07 '22 02:10

Far Pointer


i downloaded the latest ffmpeg repository and used the following to compile only for armv6 and armv7. I couldn't get it working for i386, i receive errors that the cputype and subcputype are wrong. apparently the cputype is supposed to be x86 and subcputype should be intel.

anyhow i used the following build scripts to compile for the arm architectures:

build script:

#!/bin/sh

set -e

SCRIPT_DIR=$( (cd -P $(dirname $0) && pwd) )
DIST_DIR_BASE=${DIST_DIR_BASE:="$SCRIPT_DIR/dist"}

if [ -d ffmpeg ]
then
  echo "Found ffmpeg source directory, no need to fetch from git..."
else
  echo "Fetching ffmpeg from git://git.videolan.org/ffmpeg.git..."
  git clone git://git.videolan.org/ffmpeg.git
fi

ARCHS=${ARCHS:-"armv6 armv7"}

for ARCH in $ARCHS
do
    FFMPEG_DIR=ffmpeg-$ARCH
    if [ -d $FFMPEG_DIR ]
    then
      echo "Removing old directory $FFMPEG_DIR"
      rm -rf $FFMPEG_DIR
    fi
    echo "Copying source for $ARCH to directory $FFMPEG_DIR"
    cp -a ffmpeg $FFMPEG_DIR

    cd $FFMPEG_DIR

    DIST_DIR=$DIST_DIR_BASE-$ARCH
    mkdir -p $DIST_DIR

    case $ARCH in
        armv6)
            EXTRA_FLAGS="--enable-cross-compile --target-os=darwin --arch=arm --cpu=arm1176jzf-s"
            EXTRA_CFLAGS="-arch $ARCH"
            EXTRA_LDFLAGS="-arch $ARCH"
            ;;
        armv7)
            EXTRA_FLAGS="--enable-cross-compile --target-os=darwin --arch=arm --cpu=cortex-a8 --enable-pic"
            EXTRA_CFLAGS="-arch $ARCH"
            EXTRA_LDFLAGS="-arch $ARCH"
            ;;
        x86_64)
            EXTRA_CC_FLAGS="-mdynamic-no-pic"
            ;;
    esac

    echo "Configuring ffmpeg for $ARCH..."
    ./configure \
    --prefix=$DIST_DIR \
    --extra-ldflags=-L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/lib/system \
    --disable-bzlib \
    --disable-doc \
    --disable-ffmpeg \
    --disable-ffplay \
    --disable-ffserver \
    --cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
    --sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk \
    --extra-ldflags="$EXTRA_LDFLAGS" \
    --extra-cflags="$EXTRA_CFLAGS" \
    $EXTRA_FLAGS

    echo "Installing ffmpeg for $ARCH..."
    make && make install

    cd $SCRIPT_DIR

    if [ -d $DIST_DIR/bin ]
    then
      rm -rf $DIST_DIR/bin
    fi
    if [ -d $DIST_DIR/share ]
    then
      rm -rf $DIST_DIR/share
    fi
done

and combine libs script:

#!/bin/bash

set -e

ARCHS="armv6 armv7"

for ARCH in $ARCHS
do
  if [ -d dist-$ARCH ]
  then
    MAIN_ARCH=$ARCH
  fi
done

if [ -z "$MAIN_ARCH" ]
then
  echo "Please compile an architecture"
  exit 1
fi


OUTPUT_DIR="dist-uarch"
rm -rf $OUTPUT_DIR

mkdir -p $OUTPUT_DIR/lib $OUTPUT_DIR/include

for LIB in dist-$MAIN_ARCH/lib/*.a
do
  LIB=`basename $LIB`
  LIPO_CREATE=""
  for ARCH in $ARCHS
  do
    if [ -d dist-$ARCH ]
    then
      LIPO_CREATE="$LIPO_CREATE-arch $ARCH dist-$ARCH/lib/$LIB "
    fi
  done
  OUTPUT="$OUTPUT_DIR/lib/$LIB"
  echo "Creating: $OUTPUT"
  lipo -create $LIPO_CREATE -output $OUTPUT
  lipo -info $OUTPUT
done

echo "Copying headers from dist-$MAIN_ARCH..."
cp -R dist-$MAIN_ARCH/include/* $OUTPUT_DIR/include

then i import the .a files from BUILD-FOLDER/dist-uarch and it builds in xcode like a charm!

like image 34
Robin Rye Avatar answered Oct 07 '22 02:10

Robin Rye