How do I print on the output window in Visual C++? The project that I am working on isn't of a console window project type. That's when I build and run it, it doesn't open a console window. Instead, it opens a win32 application, which isn't built by me. I am just adding things to it.
I am pretty new to C++ and because I couldn't print variables out on any console, it makes it very hard for me to debug.
Since the Visual Studio 2010 project doesn't launch console when I build and run it, can I still print outputs such as variables and others on the Output window of the IDE?
Thanks for any help.
You can use OutputDebugString("...");
to print to the Output window of Visual Studio. You have to #include <windows.h>
though.
I have written a portable TRACE macro.
On MS-Windows, it is based on OutputDebugString
as indicated by other answers.
Here I share my work:
#ifdef ENABLE_TRACE
# ifdef _MSC_VER
# include <windows.h>
# include <sstream>
# define TRACE(x) \
do { std::stringstream s; s << (x); \
OutputDebugString(s.str().c_str()); \
} while(0)
# else
# include <iostream>
# define TRACE(x) std::clog << (x)
# endif // or std::cerr << (x) << std::flush
#else
# define TRACE(x)
#endif
example:
#define ENABLE_TRACE //can depend on _DEBUG or NDEBUG macros
#include "my_above_trace_header.h"
int main (void)
{
int v1 = 123;
double v2 = 456.789;
TRACE ("main() v1="<< v1 <<" v2="<< v2 <<'\n');
}
Please feel free to give any improvements/suggestions/contributions ;-)
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