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Print designers moving to web ... what do they need to know?

Tags:

html

css

graphics

I'm trying to compile a guide for students used to publishing in print who are learning web design.

Some obvious things which web developers know but they don't:

  • You can't rotate graphics in HTML
  • All objects have to be rectangular, you can't have a circular DIV
  • Many typographical effects in their repertoire can't be achieved

Some things which are tricky are:

  • Can they have variable opacity? Well, yes and no.
  • Can they have rounded corners? Maybe.

Some things which aren't technical difficulties, but which are problems:

  • Image file sizes: I have a student who wants to have a different large graphic header on every page of their site; that's not technically a problem, but it will mean a visitor has to wait for a new graphic to load every time they navigate
  • Accessibility: "why not just make everything a graphic, to overcome the limitations of HTML?"

Please help me fill out my list and add any hints or tips for people making this transition.

like image 206
AmbroseChapel Avatar asked Mar 17 '09 22:03

AmbroseChapel


1 Answers

web is not print

  • Layouts can be fluid.
  • elements don't have to be absolutely positioned
  • web pages need to be checked in several browsers for compatibility
  • avoid divitis; from experience people coming from print into this field do everything by brute force instead of trying to think of elegant solutions for optimization and semantics purposes
  • print is consumed visually - the web is consumed by people with visual impairments as well. Don't forget lynx users no matter how small the market share is :)
  • semantics is important, learn about them

thats all i can think of right now...

like image 94
Darko Z Avatar answered Oct 15 '22 23:10

Darko Z