In many online chess lobbies, I've seen instances of 'engining', where a cheater would open a chess program at the same time as the main game window. He would then set it up so that the opponent's moves are relayed to the computer, then which he would copy the computer's moves, until he (almost always) wins.
As a game developer and moderator, what is there to do about this situation?
Chess.com bans cheaters. One easy way to tell is when their moves match an engine's moves. They can't monitor everything instantly though. So if your opponent's moves match an engine you can help by reporting the player for cheating.
Online chess has boomed during the pandemic and so has cheating by players who sit in remote locations. The latest scandal was at the international body's (FIDE) online university tournament where the winner, a former Ukrainian women's champion, was disqualified and so were 19 others.
Our system gathers and reviews different types of data and other information pulled automatically (and manually) from all member games. We load these games into a tool that provides the probability that a given player is playing cleanly or with the assistance of a computer engine.
I can't see that there is anyway to prevent someone to using a chess engine to assist them, unless you can observe the player.
You might have some luck protecting against fully automated bots, though.
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