There are many variants on this kind of question. However I am specifically after a way to prevent a console application in Python from closing when it is not invoked from a terminal (or other console, as it may be called on Windows). An example where this could occur is double clicking a .py
file from the Windows explorer.
Typically I use something like the following code snippet, but it has the unfortunate side effect of operating even if the application is invoked from an existing terminal:
def press_any_key():
if os.name == "nt":
os.system("pause")
atexit.register(press_any_key)
It's also making the assumption that all Windows users are invoking the application from the Windows "shell", and that only Windows users can execute the program from a location other than an existing terminal.
Is there a (preferably cross platform) way to detect if my application has been invoked from a terminal, and/or whether it is necessary to provide a "press any key..." functionality for the currently running instance? Note that resorting to batch, bash or any other "wrapper process" workarounds are highly undesirable.
Using Alex Martelli's answer below, I've produced this function:
def register_pause_before_closing_console():
import atexit, os
if os.name == 'nt':
from win32api import GetConsoleTitle
if not GetConsoleTitle().startswith(os.environ["COMSPEC"]):
atexit.register(lambda: os.system("pause"))
if __name__ == '__main__':
register_pause_before_closing_console()
If other suitable answers arise, I'll append more code for other platforms and desktop environments.
In the vein of using pywin32, I've produced this function, which improves on the one above, using the accepted answer. The commented out code is an alternative implementation as originating in Update0. If using pywin32 is not an option, follow the link in the accepted answer. Pause or getch() to taste.
def _current_process_owns_console():
#import os, win32api
#return not win32api.GetConsoleTitle().startswith(os.environ["COMSPEC"])
import win32console, win32process
conswnd = win32console.GetConsoleWindow()
wndpid = win32process.GetWindowThreadProcessId(conswnd)[1]
curpid = win32process.GetCurrentProcessId()
return curpid == wndpid
def register_pause_before_closing_console():
import atexit, os, pdb
if os.name == 'nt':
if _current_process_owns_console():
atexit.register(lambda: os.system("pause"))
if __name__ == '__main__':
register_pause_before_closing_console()
The Console. ReadLine method is one way of doing that. Adding this line to the end of your code (just before the return statement) will cause the application to wait for you to press a key before exiting.
Try to add system("pause"); to your program to keep it opened.
Run Application Without Debugging To Keep Console Window Open. To keep the console window open in Visual Studio without using the Console. ReadLine() method, you should run the application without debug mode by pressing Ctrl+F5 or by clicking on the menu Debug > Start without Debugging option.
First, an attempt to disuade you from clever hacks. It's perfectly appropriate to have a seperate shortcut designed to be run from Explorer that does slightly different things (like holding the console open) from the script to be used from the commandline. As Alex has already pointed out, this is not an issue on nix, and the right thing to do there is always exit cleanly or your users will complain.
If you still want a workaround, here's code to detect when the console needs to be prevented from closing that's reasonably clean. Requires Windows 2000 or later, the logic is contained in this function:
def owns_console():
wnd = GetConsoleWindow()
if wnd is None:
return False
return GetCurrentProcessId() == GetWindowThreadProcessId(wnd)
Basically, it gets the PIDs of the process that owns the console Python is using, and of our process. If they are the same, then when we exit the console will go away, so it needs to be held open. If they are different, or if there's no console attached, Python should exit normally.
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