I'm using the Facebooks Javascript API to develop an application that will need to be able to post an image to a users wall. That part of the app needs to be server-side as far as I can tell, since it needs to post the image data as "multipart/form-data".
Note: It's not the simple version using "post", but the real "photos" method.
http://graph.facebook.com/me/photos
I think I'm facing two problems, a .NET and a Facebook problem:
Facebook problem: I'm not quite sure if all parameters should be send as multipart/form-data (including the access_token and message). The only code example there is uses the cUrl util/application.
.NET problem: I have never issued multipart/form-data requests from .NET , and I'm not sure if .NET automatically creates the mime-parts, or if I have to encode the parameters in some special way.
It's a bit hard to debug, since the only error response I get from the Graph API is "400 - bad request". Below is the code as it looked when I decided to write this question (yes, it's a bit verbose :-)
The ultimate answer would of course be a sample snippet posting an image from .NET, but I can settle for less.
string username = null;
string password = null;
int timeout = 5000;
string requestCharset = "UTF-8";
string responseCharset = "UTF-8";
string parameters = "";
string responseContent = "";
string finishedUrl = "https://graph.facebook.com/me/photos";
parameters = "access_token=" + facebookAccessToken + "&message=This+is+an+image";
HttpWebRequest request = null;
request = (HttpWebRequest)WebRequest.Create(finishedUrl);
request.Method = "POST";
request.KeepAlive = false;
//application/x-www-form-urlencoded | multipart/form-data
request.ContentType = "multipart/form-data";
request.Timeout = timeout;
request.AllowAutoRedirect = false;
if (username != null && username != "" && password != null && password != "")
{
request.PreAuthenticate = true;
request.Credentials = new NetworkCredential(username, password).GetCredential(new Uri(finishedUrl), "Basic");
}
//write parameters to request body
Stream requestBodyStream = request.GetRequestStream();
Encoding requestParameterEncoding = Encoding.GetEncoding(requestCharset);
byte[] parametersForBody = requestParameterEncoding.GetBytes(parameters);
requestBodyStream.Write(parametersForBody, 0, parametersForBody.Length);
/*
This wont work
byte[] startParm = requestParameterEncoding.GetBytes("&source=");
requestBodyStream.Write(startParm, 0, startParm.Length);
byte[] fileBytes = File.ReadAllBytes(Server.MapPath("images/sample.jpg"));
requestBodyStream.Write( fileBytes, 0, fileBytes.Length );
*/
requestBodyStream.Close();
HttpWebResponse response = null;
Stream receiveStream = null;
StreamReader readStream = null;
Encoding responseEncoding = System.Text.Encoding.GetEncoding(responseCharset);
try
{
response = (HttpWebResponse) request.GetResponse();
receiveStream = response.GetResponseStream();
readStream = new StreamReader( receiveStream, responseEncoding );
responseContent = readStream.ReadToEnd();
}
finally
{
if (receiveStream != null)
{
receiveStream.Close();
}
if (readStream != null)
{
readStream.Close();
}
if (response != null)
{
response.Close();
}
}
Here is a sample of how to upload binary data. But an uploading to /me/photos won't publish the image into wall :( The image saving into your app's album. I'm stuck on how to announce it in the feed. Yet another way is to post an image into "Wall Album", by URL=="graph.facebook.com/%wall-album-id%/photos". But didn't found any way to create sucha album (user creates it when uploading an image via the site).
{
string boundary = "---------------------------" + DateTime.Now.Ticks.ToString("x");
uploadRequest = (HttpWebRequest)WebRequest.Create(@"https://graph.facebook.com/me/photos");
uploadRequest.ServicePoint.Expect100Continue = false;
uploadRequest.Method = "POST";
uploadRequest.UserAgent = "Mozilla/4.0 (compatible; Windows NT)";
uploadRequest.ContentType = "multipart/form-data; boundary=" + boundary;
uploadRequest.KeepAlive = false;
StringBuilder sb = new StringBuilder();
string formdataTemplate = "--{0}\r\nContent-Disposition: form-data; name=\"{1}\"\r\n\r\n{2}\r\n";
sb.AppendFormat(formdataTemplate, boundary, "access_token", PercentEncode(facebookAccessToken));
sb.AppendFormat(formdataTemplate, boundary, "message", PercentEncode("This is an image"));
string headerTemplate = "--{0}\r\nContent-Disposition: form-data; name=\"{1}\"; filename=\"{2}\"\r\nContent-Type: {3}\r\n\r\n";
sb.AppendFormat(headerTemplate, boundary, "source", "file.png", @"application/octet-stream");
string formString = sb.ToString();
byte[] formBytes = Encoding.UTF8.GetBytes(formString);
byte[] trailingBytes = Encoding.UTF8.GetBytes("\r\n--" + boundary + "--\r\n");
long imageLength = imageMemoryStream.Length;
long contentLength = formBytes.Length + imageLength + trailingBytes.Length;
uploadRequest.ContentLength = contentLength;
uploadRequest.AllowWriteStreamBuffering = false;
Stream strm_out = uploadRequest.GetRequestStream();
strm_out.Write(formBytes, 0, formBytes.Length);
byte[] buffer = new Byte[checked((uint)Math.Min(4096, (int)imageLength))];
int bytesRead = 0;
int bytesTotal = 0;
imageMemoryStream.Seek(0, SeekOrigin.Begin);
while ((bytesRead = imageMemoryStream.Read(buffer, 0, buffer.Length)) != 0)
{
strm_out.Write(buffer, 0, bytesRead); bytesTotal += bytesRead;
gui.OnUploadProgress(this, (int)(bytesTotal * 100 / imageLength));
}
strm_out.Write(trailingBytes, 0, trailingBytes.Length);
strm_out.Close();
HttpWebResponse wresp = uploadRequest.GetResponse() as HttpWebResponse;
}
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