I am trying to make a webapplication with Treeviz dependency. The goal is to place a popover button to each node of the tree and if user clicks to the button he/she can see the description of the node,and after it should be editable. I tried in many ways but for me popover does not work in React.
There is an example for what I would like to do. You can see I have to insert React component to HTML therefor I am using renderToString. All you have to look is the renderNode property of the tree. I am referencing to React component in renderNode like: ${tooltip} ${popover}.
import React from "react";
import { TreevizReact } from "treeviz-react";
import { renderToString } from "react-dom/server";
const data_1 = [
{
id: 1,
text_1: "Chaos",
description: "Void",
father: null,
color: "#FF5722"
},
{
id: 2,
text_1: "Tartarus",
description: "Abyss",
father: 1,
color: "#FFC107"
},
{ id: 3, text_1: "Gaia", description: "Earth", father: 1, color: "#8BC34A" },
{ id: 4, text_1: "Eros", description: "Desire", father: 1, color: "#00BCD4" }
];
export const App = () => {
return (
<div style={{ marginLeft: 10 }}>
<div style={{ display: "flex" }}>
<TreevizReact
data={data_1}
relationnalField={"father"}
nodeWidth={120}
nodeHeight={80}
areaHeight={500}
areaWidth={1000}
mainAxisNodeSpacing={2}
secondaryAxisNodeSpacing={2}
linkShape={"quadraticBeziers"}
renderNode={(data) => {
const nodeData = data.data;
const settings = data.settings;
let result = "";
const tooltip = renderToString(
<strong
data-toggle="tooltip"
data-placement="top"
title={nodeData.description}
>
{nodeData.text_1}
</strong>
);
const popover = renderToString(
<button
type="button"
className="btn btn-secondary"
data-container="body"
data-toggle="popover"
data-placement="top"
data-content={nodeData.description}
>
Popover on top
</button>
);
if (data.depth !== 2) {
result = `<div className="box"
style='cursor:pointer;height:${settings.nodeHeight}px; width:${settings.nodeWidth}px;display:flex;flex-direction:column;justify-content:center;align-items:center;background-color:${nodeData.color};border-radius:5px;'>
<div>
${tooltip}
${popover}
</div></div>`;
} else {
result = `<div className="box" style='cursor:pointer;height:${
settings.nodeHeight
}px; width:${
settings.nodeHeight
}px;display:flex;flex-direction:column;justify-content:center;align-items:center;background-color:${
nodeData.color
};border-radius:${settings.nodeHeight / 2}px;'><div><strong>
${nodeData.text_1}
</strong></div></div>`;
}
return result;
}}
duration={600}
isHorizontal
linkWidth={(node) => 10}
/>
</div>
</div>
);
};
export default App;
Tooltip is working but popover does not show up.
You can try it: https://codesandbox.io/s/zealous-orla-4bq5f?file=/src/App.js
Also tried
const popover = renderToString(
<Popup
trigger={<button> Trigger</button>}
position="right center"
>
<form onSubmit={saveHandler}>
<ContentEditable
html={text.current}
onChange={handleChange}
/>
<button type="submit">Save</button>
<button>Cancel</button>
</form>
</Popup>
const popoverContent = (
<Popover id="popover-basic">
<Popover.Header as="h3">Popover right</Popover.Header>
<Popover.Body>
And here's some <strong>amazing</strong> content. It's very
engaging. right?
</Popover.Body>
</Popover>
);
const popover = renderToString(
<OverlayTrigger
trigger="click"
placement="right"
overlay={popoverContent}
>
<Button variant="success">Click me to see</Button>
</OverlayTrigger>
);
None of them worked for me.
Probably your approach doesn't work because the dom elements in the tree are created dynamically, and bootstrap doesn't set them up.
A more react-ish way to do it would be using react-bootstrap lib and managing every UI aspect in states. To implement the tooltip, the Overlay
component actually as a prop called target that allows you to change over what element the tooltip is shown.
<Overlay target={tooltipTarget} show={showTooltip} placement="right">
{(props) => (
<Tooltip id="overlay-example" {...props}>
{tooltipNode?.data.text_1}
</Tooltip>
)}
</Overlay>
Then you only need to manage all these states in the onNodeMouseEnter
and onNodeMouseLeave
handlers in the TreevizReact
component.
onNodeMouseEnter={(_event, node) => {
const t = document.querySelector(`#node-${node.id}`);
setTooltipTarget(t);
setShowTooltip(true);
setTooltipNode(node);
}}
onNodeMouseLeave={(_event, node) => {
setTooltipTarget(null);
setShowTooltip(false);
setTooltipNode(null);
}}
The popup follows the same logic with another set of states.
<div ref={ref}>
<Overlay
show={!!selectedNode.current}
target={target}
placement="bottom"
container={ref.current}
containerPadding={20}
>
<Popover id="popover-contained">
{/* hack to avoid weird blinking (due mutable state) */}
{!!selectedNode.current && (
<>
some form based on node data
{JSON.stringify(selectedNode.current?.data)}
</>
)}
</Popover>
</Overlay>
</div>
and in onNodeClick handler
onNodeClick={(_event, node) => {
const t = document.querySelector(`#node-${node.id}`);
// unselect if already selected
if (selectedNode.current?.id === node.id) {
selectedNode.current = null;
setTarget(null);
} else {
selectedNode.current = node;
setTarget(t);
}
}}
You might notice this time I used a mutable variable via a ref (selectedNode.current
), for some reason using a state caused some issues, maybe due to D3 and react having different rendering cycles, reason why you'll probably encounter some other glitches in this implementation.
https://codesandbox.io/s/quizzical-buck-slofh?file=/src/App.js
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