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Playing .mp3 and .wav in Java?

Tags:

java

audio

mp3

wav

People also ask

Can you play MP3 files on Java?

In order to play Mp3 files in Java , you need to download jl1. 0. jar from the website javazoom.net. After downloading put the jar into Eclipse or Netbeans buildpath and execute below code.

Can MP3 players play WAV files?

Here are a few of the file formats that can be played on different players: WMA - Windows Media Audio. WAV - Waveform Audio.

Can Java read WAV files?

The official Java Sound Programmer Guide walks through reading and writing audio files. This article by A Greensted: Reading and Writing Wav Files in java should be helpful. The WavFile class is very useful and it can be tweaked to return the entire data array instead of buffered fragments.


Java FX has Media and MediaPlayer classes which will play mp3 files.

Example code:

String bip = "bip.mp3";
Media hit = new Media(new File(bip).toURI().toString());
MediaPlayer mediaPlayer = new MediaPlayer(hit);
mediaPlayer.play();

You will need the following import statements:

import java.io.File;
import javafx.scene.media.Media;
import javafx.scene.media.MediaPlayer;

I wrote a pure java mp3 player: mp3transform.


Using standard javax.sound API, a single Maven dependency, completely Open Source (Java 7 or later required), this should be able to play most WAVs, OGG Vorbis and MP3 files:

pom.xml:

 <!-- 
    We have to explicitly instruct Maven to use tritonus-share 0.3.7-2 
    and NOT 0.3.7-1, otherwise vorbisspi won't work.
   -->
<dependency>
  <groupId>com.googlecode.soundlibs</groupId>
  <artifactId>tritonus-share</artifactId>
  <version>0.3.7-2</version>
</dependency>
<dependency>
  <groupId>com.googlecode.soundlibs</groupId>
  <artifactId>mp3spi</artifactId>
  <version>1.9.5-1</version>
</dependency>
<dependency>
  <groupId>com.googlecode.soundlibs</groupId>
  <artifactId>vorbisspi</artifactId>
  <version>1.0.3-1</version>
</dependency>

Code:

import java.io.File;
import java.io.IOException;

import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.DataLine.Info;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.SourceDataLine;
import javax.sound.sampled.UnsupportedAudioFileException;

import static javax.sound.sampled.AudioSystem.getAudioInputStream;
import static javax.sound.sampled.AudioFormat.Encoding.PCM_SIGNED;

public class AudioFilePlayer {
 
    public static void main(String[] args) {
        final AudioFilePlayer player = new AudioFilePlayer ();
        player.play("something.mp3");
        player.play("something.ogg");
    }
 
    public void play(String filePath) {
        final File file = new File(filePath);
 
        try (final AudioInputStream in = getAudioInputStream(file)) {
             
            final AudioFormat outFormat = getOutFormat(in.getFormat());
            final Info info = new Info(SourceDataLine.class, outFormat);
 
            try (final SourceDataLine line =
                     (SourceDataLine) AudioSystem.getLine(info)) {
 
                if (line != null) {
                    line.open(outFormat);
                    line.start();
                    stream(getAudioInputStream(outFormat, in), line);
                    line.drain();
                    line.stop();
                }
            }
 
        } catch (UnsupportedAudioFileException 
               | LineUnavailableException 
               | IOException e) {
            throw new IllegalStateException(e);
        }
    }
 
    private AudioFormat getOutFormat(AudioFormat inFormat) {
        final int ch = inFormat.getChannels();

        final float rate = inFormat.getSampleRate();
        return new AudioFormat(PCM_SIGNED, rate, 16, ch, ch * 2, rate, false);
    }
 
    private void stream(AudioInputStream in, SourceDataLine line) 
        throws IOException {
        final byte[] buffer = new byte[4096];
        for (int n = 0; n != -1; n = in.read(buffer, 0, buffer.length)) {
            line.write(buffer, 0, n);
        }
    }
}

References:

  • http://odoepner.wordpress.com/2013/07/19/play-mp3-using-javax-sound-sampled-api-and-mp3spi/

you can play .wav only with java API:

import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;

code:

AudioInputStream audioIn = AudioSystem.getAudioInputStream(MyClazz.class.getResource("music.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioIn);
clip.start();

And play .mp3 with jLayer


It's been a while since I used it, but JavaLayer is great for MP3 playback


I would recommend using the BasicPlayerAPI. It's open source, very simple and it doesn't require JavaFX. http://www.javazoom.net/jlgui/api.html

After downloading and extracting the zip-file one should add the following jar-files to the build path of the project:

  • basicplayer3.0.jar
  • all the jars from the lib directory (inside BasicPlayer3.0)

Here is a minimalistic usage example:

String songName = "HungryKidsofHungary-ScatteredDiamonds.mp3";
String pathToMp3 = System.getProperty("user.dir") +"/"+ songName;
BasicPlayer player = new BasicPlayer();
try {
    player.open(new URL("file:///" + pathToMp3));
    player.play();
} catch (BasicPlayerException | MalformedURLException e) {
    e.printStackTrace();
}

Required imports:

import java.net.MalformedURLException;
import java.net.URL;
import javazoom.jlgui.basicplayer.BasicPlayer;
import javazoom.jlgui.basicplayer.BasicPlayerException;

That's all you need to start playing music. The Player is starting and managing his own playback thread and provides play, pause, resume, stop and seek functionality.

For a more advanced usage you may take a look at the jlGui Music Player. It's an open source WinAmp clone: http://www.javazoom.net/jlgui/jlgui.html

The first class to look at would be PlayerUI (inside the package javazoom.jlgui.player.amp). It demonstrates the advanced features of the BasicPlayer pretty well.


The easiest way I found was to download the JLayer jar file from http://www.javazoom.net/javalayer/sources.html and to add it to the Jar library http://www.wikihow.com/Add-JARs-to-Project-Build-Paths-in-Eclipse-%28Java%29

Here is the code for the class

public class SimplePlayer {

    public SimplePlayer(){

        try{

             FileInputStream fis = new FileInputStream("File location.");
             Player playMP3 = new Player(fis);

             playMP3.play();

        }  catch(Exception e){
             System.out.println(e);
           }
    } 
}

and here are the imports

import javazoom.jl.player.*;
import java.io.FileInputStream;