Play framework 2.5.0 Websockets example.
in play 2.5.0 websockets code is changed to support akka streams but I'm not able find a sample code to use it.
This will be properly documented in 2.5.1 as you can see here: https://github.com/playframework/playframework/issues/5057
In the meantime you can take a look at the Migration Guide which has a part on Streams: https://www.playframework.com/documentation/2.5.x/StreamsMigration25#Migrating-WebSockets-%28WebSocket%29
You will notice that the important part is the WebSocket.MappedWebSocketAcceptor<In,Out>
class. You use this one to tell Play how to convert Message
frames to your own types - like String
, Json
, etc.
Fortunately the Java API of Play provides some predefined implementations. Let's say you want to handle WebSocket connections which exchange JSON data. Then you would use WebSocket.Json
(https://github.com/playframework/playframework/blob/master/framework/src/play/src/main/java/play/mvc/WebSocket.java#L71)
return WebSocket.Json.accept(requestHeader -> {
// returns a Flow<JsonNode, JsonNode, ?>
})
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