I am using iTunes Search API in my application & playing the previewUrl songs from within the application by using
AVPlayer
If user wants to play the full song, he/she needs to purchase the song from iTunes Stores only then can he/she play the full song from application.
As apple released the Apple Music & giving the trial OR full membership to every one & allowing to play the full songs, is it possible to play Apple Music full songs from my application Like Previewurl by using
avplayer or mpmovieplayercontroller
@"Ted Hosmann" Thanks for reply .
I would like to share some code from here
viewcontroller.m
@import StoreKit;
-(void) submitAppleMusicTrackWithProductID: (NSString *) productID // productID in US is the last numbers after i= in the share URL from Apple Music
{
NSLog(@"submitAppleMusic has been called for productID: %@", productID);
[SKCloudServiceController requestAuthorization:^(SKCloudServiceAuthorizationStatus status) {
NSLog(@"status is %ld", (long)status);
SKCloudServiceController *cloudServiceController;
cloudServiceController = [[SKCloudServiceController alloc] init];
[cloudServiceController requestCapabilitiesWithCompletionHandler:^(SKCloudServiceCapability capabilities, NSError * _Nullable error) {
NSLog(@"%lu %@", (unsigned long)capabilities, error);
if (capabilities >= SKCloudServiceCapabilityAddToCloudMusicLibrary)
{
NSLog(@"You CAN add to iCloud!");
[[MPMediaLibrary defaultMediaLibrary] addItemWithProductID:productID completionHandler:^(NSArray<__kindof MPMediaEntity *> * _Nonnull entities, NSError * _Nullable error)
{
NSLog(@"added id%@ entities: %@ and error is %@", productID, entities, error);
NSArray *tracksToPlay = [NSArray arrayWithObject:productID];
[[MPMusicPlayerController systemMusicPlayer] setQueueWithStoreIDs:tracksToPlay];
[[MPMusicPlayerController systemMusicPlayer] play];
[self performSelectorOnMainThread:@selector(getInfoFromAddedAppleMusicTrack:) withObject:productID waitUntilDone:YES];
}];
}
else
{
NSLog(@"Blast! The ability to add Apple Music track is not there. sigh.");
}
}];
}];
}
-(void) getInfoFromAddedAppleMusicTrack: (NSString *) productID
{
NSLog(@"FYI - musicplayer duration is: %f", [[[MPMusicPlayerController systemMusicPlayer] nowPlayingItem] playbackDuration]);
//need to check for both the nowPlaying item and if there is a reported playbackDuration, as there is a variable time between a storeMediaItema and a concreteMediaItem
if (([[MPMusicPlayerController systemMusicPlayer] nowPlayingItem]) && ([[[MPMusicPlayerController systemMusicPlayer] nowPlayingItem] playbackDuration]))
{
NSLog(@"Media item is playing: %@",[[MPMusicPlayerController systemMusicPlayer] nowPlayingItem]);
NSLog(@"appleProductIDURL: %@",productID);
NSLog(@"Ending time: %d",[[[[MPMusicPlayerController systemMusicPlayer] nowPlayingItem] valueForProperty:MPMediaItemPropertyPlaybackDuration] intValue]);
NSLog(@"Track Name: %@", [[[MPMusicPlayerController systemMusicPlayer] nowPlayingItem] valueForProperty:MPMediaItemPropertyTitle]);
NSLog(@"Artists Name: %@", [[[MPMusicPlayerController systemMusicPlayer] nowPlayingItem] valueForProperty:MPMediaItemPropertyArtist]);
}
else
{
NSLog(@"seems the track is not fully loaded so try again in 1 second");
[self performSelector:@selector(getInfoFromAddedAppleMusicTrack:) withObject:productID afterDelay:1.0];
// count loops and jump out if something is wrong - I've never seen more that 7 seconds needed
}
}
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