OK. I'm tired of googling and reading throught lots of documentation with no results.
My aim is simple: get pyglet to draw an image pixel by pixel.
I've been searching for hours with no results. Can anyone give an example of a short program that draws in a display specifying the color pixel by pixel? For example: drawing a gradient from black to white.
As long as you realize this is going to take a long time...:
pyglet.graphics.draw can drawn one or more points when you pass it pyglet.gl.GL_POINTS, and you can pass attributes such as color as well as coordinates.  For example:
for i in range(50):
    for j in range(50):
        color = int(2.56 * (i + j))
        pyglet.graphics.draw(1, pyglet.gl.GL_POINTS,
            ('v2i', (i, j)),
            ('c3B', (color, color, color))
        )
draws a 50 by 50 square with a diagonal gradient from black to white-ish. Just don't expect it to be particularly fast at doing that;-) -- GL is really oriented to graphics with much higher level of abstraction, not "pixel by pixel" painting.
You could get a modicum of extra speed by computing (say) a row at a time, and drawing that, instead of actually drawing pixels singly. But it still won't be super-fast!-)
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