OK. I'm tired of googling and reading throught lots of documentation with no results.
My aim is simple: get pyglet to draw an image pixel by pixel.
I've been searching for hours with no results. Can anyone give an example of a short program that draws in a display specifying the color pixel by pixel? For example: drawing a gradient from black to white.
As long as you realize this is going to take a long time...:
pyglet.graphics.draw
can drawn one or more points when you pass it pyglet.gl.GL_POINTS
, and you can pass attributes such as color as well as coordinates. For example:
for i in range(50):
for j in range(50):
color = int(2.56 * (i + j))
pyglet.graphics.draw(1, pyglet.gl.GL_POINTS,
('v2i', (i, j)),
('c3B', (color, color, color))
)
draws a 50 by 50 square with a diagonal gradient from black to white-ish. Just don't expect it to be particularly fast at doing that;-) -- GL is really oriented to graphics with much higher level of abstraction, not "pixel by pixel" painting.
You could get a modicum of extra speed by computing (say) a row at a time, and drawing that, instead of actually drawing pixels singly. But it still won't be super-fast!-)
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With