I'm trying to do some pixel art using FLEX Stage 3D (with minko engine). I want a pixel size on the viewport of 4 "real pixels".
I think I'm not being very clear, so lets have an example. This is what I have now :
And this is what I want to have (so it looks like pixel art). The point is that I have absolutely no idea how I should do. I've tried re-sizing the viewport down and up, unsuccessfully.
Any idea will be very welcomed.
if you want to do that in real time you should write your own shader for that. As i remember minko offers quite good solution for that.. a shader language so you can write them in as3, so no AGAL. Other idea is to set viewport antialias to 0. If it could be done by setting antialias to -5 your problem could be solved super easy :)
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