I am working on an application, in which I need to pick an image from sd card
and show it in image view. Now I want the user to decrease/increase its width by clicking a button and then save it back to the sd card.
I have done the image picking and showing it on ui. But unable to find how to resize it.Can anyone please suggest me how to achieve it.
Just yesterday i have done this
File dir=Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DCIM); Bitmap b= BitmapFactory.decodeFile(PATH_ORIGINAL_IMAGE); Bitmap out = Bitmap.createScaledBitmap(b, 320, 480, false); File file = new File(dir, "resize.png"); FileOutputStream fOut; try { fOut = new FileOutputStream(file); out.compress(Bitmap.CompressFormat.PNG, 100, fOut); fOut.flush(); fOut.close(); b.recycle(); out.recycle(); } catch (Exception e) {}
Also don't forget to recycle your bitmaps
: It will save memory.
You can also get path of new created file String: newPath=file.getAbsolutePath();
Solution without OutOfMemoryException
in Kotlin
fun resizeImage(file: File, scaleTo: Int = 1024) {
val bmOptions = BitmapFactory.Options()
bmOptions.inJustDecodeBounds = true
BitmapFactory.decodeFile(file.absolutePath, bmOptions)
val photoW = bmOptions.outWidth
val photoH = bmOptions.outHeight
// Determine how much to scale down the image
val scaleFactor = Math.min(photoW / scaleTo, photoH / scaleTo)
bmOptions.inJustDecodeBounds = false
bmOptions.inSampleSize = scaleFactor
val resized = BitmapFactory.decodeFile(file.absolutePath, bmOptions) ?: return
file.outputStream().use {
resized.compress(Bitmap.CompressFormat.JPEG, 75, it)
resized.recycle()
}
}
Try using this method:
public static Bitmap scaleBitmap(Bitmap bitmapToScale, float newWidth, float newHeight) {
if(bitmapToScale == null)
return null;
//get the original width and height
int width = bitmapToScale.getWidth();
int height = bitmapToScale.getHeight();
// create a matrix for the manipulation
Matrix matrix = new Matrix();
// resize the bit map
matrix.postScale(newWidth / width, newHeight / height);
// recreate the new Bitmap and set it back
return Bitmap.createBitmap(bitmapToScale, 0, 0, bitmapToScale.getWidth(), bitmapToScale.getHeight(), matrix, true);
}
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