I want to use Picasso to load three consecutive images one on top of each other in a listview. Using the methods Picasso provides makes this easy. However because these images are loading in at different times it causes a flickering effect as the images come in. For example sometimes image 2 appears before image 1, and when image 1 loads it causes an unnatural stutter. It would be better if I could set the listview's visibility to invisible until all the images are available to be shown. However, there is no callback method I could find for Picasso that would signal when an image has been loaded.
Does anyone know of a solution for this kind of a situation using Picasso?
Thanks
Image loading using Picasso is very easy, you can do it like this way Picasso. get(). load("http://i.imgur.com/DvpvklR.png").into(imageView); and in their website you can get every details. In your case you can parse every image URL and use RecyclerView to show them along with Picasso.
UrlImageViewHelper will fill an ImageView with an image that is found at a URL.
The .into
method provides a second argument which is a callback to success and failure. You can use this to keep track of when all three have been called and act on their visibility all at once.
Javadoc: https://square.github.io/picasso/2.x/picasso/com/squareup/picasso/RequestCreator.html#into-android.widget.ImageView-com.squareup.picasso.Callback-
Here is a simple example how to impement Picasso picture loading callback:
Picasso.with(MainActivity.this)
.load(imageUrl)
.into(imageView, new com.squareup.picasso.Callback() {
@Override
public void onSuccess() {
//do smth when picture is loaded successfully
}
@Override
public void onError() {
//do smth when there is picture loading error
}
});
On the latest Picasso's version, onError recives an Exception as parameter and uses get() instead of with()
Picasso.get()
.load(imageUrl)
.into(imageView, new com.squareup.picasso.Callback() {
@Override
public void onSuccess() {
//do smth when picture is loaded successfully
}
@Override
public void onError(Exception ex) {
//do smth when there is picture loading error
}
});
You can implement a callback with Picasso like shown below:
ImageHandler.getSharedInstance(getApplicationContext()).load(imString).skipMemoryCache().resize(width, height).into(image, new Callback() {
@Override
public void onSuccess() {
layout.setVisibility(View.VISIBLE);
}
@Override
public void onError() {
}
});
}
The implementation of my ImageHandler class is shown below:
public class ImageHandler {
private static Picasso instance;
public static Picasso getSharedInstance(Context context)
{
if(instance == null)
{
instance = new Picasso.Builder(context).executor(Executors.newSingleThreadExecutor()).memoryCache(Cache.NONE).indicatorsEnabled(true).build();
}
return instance;
}
}
This is loading a image url into an imageview with simple picasso callbacks
Picasso.with(this)
.load(Picurl)
.into(Imageview, new Callback() {
@Override
public void onSuccess() {
}
@Override
public void onError() {
}
}
);
And this is picasso image loading with more callbacks
private void loadImage() {
Picasso.with(this)
.load(PicURL)
.into(mContentTarget);
}
private Target mContentTarget = new Target() {
@Override
public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
Imageview.setImageBitmap(bitmap);
}
@Override
public void onBitmapFailed(Drawable errorDrawable) {
}
@Override
public void onPrepareLoad(Drawable placeHolderDrawable) {
}
};
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