I'd like to have a library class that maintains state across the same request. My use case is that I want to pass 'messages' to the class, and then call them at any time from a view. Messages can be added from any part of the application.
I had originally done this via static methods, which worked fine. However, as part of the lib, I also need to call __construct
and __destruct()
, which can't be done on a static class.
Here's a very simple example of what I am trying to do:
class Messages
{
private static $messages = array();
public function __construct()
{
// do something
}
public function __destruct()
{
// do something else
}
public static function add($message)
{
self::$messages[] = $message;
}
public static function get()
{
return self::$messages;
}
}
I can then add messages anywhere in my code by doing
Messages::add('a new message');
I'd like to avoid using static if at all possible (testability). I have looked at DI, but it doesn't seem appropriate, unless I'm missing something.
I could create a class (non-static) instead, but how do I then ensure that all messages are written to the same object - so that I can retrieve them all later?
What's the best way to tackle this?
$this is a reserved keyword in PHP that refers to the calling object. It is usually the object to which the method belongs, but possibly another object if the method is called statically from the context of a secondary object.
::class ¶ The class keyword is also used for class name resolution. To obtain the fully qualified name of a class ClassName use ClassName::class . This is particularly useful with namespaced classes.
Public Method/Function/Modifier/Keyword can be called outside of the class without any restriction as well as within the class access. Public Function/modifier should be accessed when the public function's programming code needed to execute the code instructions of it or else Public function will do nothing.
Introduction: A static class in PHP is a type of class which is instantiated only once in a program. It must contain a static member (variable) or a static member function (method) or both. The variables and methods are accessed without the creation of an object, using the scope resolution operator(::).
I looks like you could benefit from using the Singleton pattern - it is designed for an object that must have only one instance throughout a request. Basically, you create a private constructor and a static method to retrieve the sole instance. Here is an example of a singleton that will do what you describe.
<?php
class Messages
{
private static $_instance;
private $_messages = array();
private function __construct() {
// Initialize
}
static public function instance() {
if (! self::$_instance) {
self::$_instance = new self();
}
return self::$_instance;
}
public function add_message( $msg ) {
$this->_messages[] = $message;
}
public function get_messages() {
return $this->_messages;
}
private function __destruct() {
// Tear-down
}
}
$my_messages = Messages::instance();
$my_messages->add_message( 'How now, brown cow?' );
// ...
$your_messages = Messages::instance();
$msgs = $your_messages->get_messages();
echo $your_messages[0]; // Prints, "How now, brown cow?"
Since the constructor is private, you can only create a Messages
object from within a method of the object itself. Since you have a static method, instance()
, you can create a new Messages
instance from there. However, if an instance already exists, you want to return that instance.
Basically, a singleton is the gatekeeper to its own instance, and it stubbornly refuses to ever let more than one instance of itself exist.
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