Trying to create a starter app with PhoneGap. I'm stuck on this line:
navigator.device.capture.captureAudio(onSuccess, onError, {limits:1, duration:5});
It works fine on iOS but throws this error on Android emulator:
Cannot read property 'capture' of undefined
Here's navigator
object, at the time of error (notice there's no device
property which is causing this error)
{
"language": "en-US",
"product": "Gecko",
"mimeTypes": {
"length": 0
},
"appVersion": "5.0 (Linux; U; Android 4.0.3; en-us; sdk Build/MR1) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30",
"plugins": {
"length": 0
},
"onLine": true,
"connection": {
"type": 0
},
"platform": "Linux armv7l",
"vendor": "Google Inc.",
"appCodeName": "Mozilla",
"geolocation": {},
"cookieEnabled": true,
"appName": "Netscape",
"productSub": "20030107",
"userAgent": "Mozilla/5.0 (Linux; U; Android 4.0.3; en-us; sdk Build/MR1) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30",
"vendorSub": ""
}
And here's the PhoneGap
object just after Phonegap.js
has loaded (notice it says device: true
)
{
"commandQueue": [],
"commandQueueFlushing": false,
"_constructors": [
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
],
"documentEventHandler": {},
"windowEventHandler": {},
"resources": {
"base": true,
"debugconsole": true,
"position": true,
"acceleration": true,
"accelerometer": true,
"battery": true,
"camera": true,
"device": true,
"capture": true,
"contact": true,
"file": true,
"filetransfer": true,
"geolocation": true,
"compass": true,
"media": true,
"notification": true,
"orientation": true,
"sms": true,
"telephony": true,
"network": true,
"splashscreen": true
},
"available": false,
"sessionKey": 0,
"callbackId": 0,
"callbacks": {},
"callbackStatus": {
"NO_RESULT": 0,
"OK": 1,
"CLASS_NOT_FOUND_EXCEPTION": 2,
"ILLEGAL_ACCESS_EXCEPTION": 3,
"INSTANTIATION_EXCEPTION": 4,
"MALFORMED_URL_EXCEPTION": 5,
"IO_EXCEPTION": 6,
"INVALID_ACTION": 7,
"JSON_EXCEPTION": 8,
"ERROR": 9
},
"mediaObjects": {}
}
Any ideas how to get past this?
Ok, this is the most douchy solution I ever stumbled upon!
The JS for Android is different than that for iOS. The files is named the same though - phonegap-x.x.x.js
. No points for guessing it'd be different for every other mobile platform.
I understand that you need to have different JS for different platform, but how about mentioning that somewhere?
Once I dragged the JS from Android folder, everything fell into place.
Thanks to this question for the answer: deviceready won't fire in Phonegap 1.0.0 on Android
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