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performSegueWithIdentifier has no segue with identifier

Tags:

xcode

ios

swift

I encountered a crash while testing my app. The following image is my storyboard:

storyboard

I have the code in View Controller:

@IBAction func unwindToHomeScreen(segue:UIStoryboardSegue) {

}

The view of "Add new Item" have a "Cancel" button, I controlled-drag it to the "Exit" icon at the top and link to unwindToHomeScreen, it works fine.

The "Add new Item" has a class AddTableViewController and the code I wrote inside:

@IBAction func save() {
    // Execute the unwind segue and go back to the home screen
    performSegueWithIdentifier("unwindToHomeScreen", sender: self)
}

I controlled-drag the "Save" button to the func, but the app crash when I click the button

I can use dismissViewControllerAnimated(true, completion: nil) instead, but I just wonder why performSegueWithIdentifier can't work?

I read the code at dropbox.com/s/hpybgg9x67rtqng/foodpinstatictable.zip?dl=0 and try to make one and using performSegueWithIdentifier like this example for practicing, I didn't see the segue identifier at her, what is the difference?

like image 595
Ian Avatar asked Jan 11 '15 16:01

Ian


4 Answers

You haven't actually given that segue an identifier. unwindToHomeScreen is a function that you can call; what you're looking for is your segue identifier, which is set in Interface Builder like this:

Set an identifier

In this example, I have a button wired to the next view via Interface Builder like you describe ("Interface Builder") and a button that is wired to this IBAction in my view controller ("Programmatically"):

@IBAction func goToNextView(sender: UIButton!) {
    self.performSegueWithIdentifier:("go", sender: self)
}

In any case, what you're missing is the actual identifier, which can be set in the attributes of a segue created in Interface Builder.

like image 136
AstroCB Avatar answered Nov 09 '22 10:11

AstroCB


Swift 4:

Sometimes we must clean the build folder and then try again.

Worked for me after ctrl-dragging the new segue and giving it a name, then using it programatically as:

performSegue(withIdentifier: "goToMyNewViewController" , sender: self)
like image 25
Kristian Avatar answered Nov 09 '22 10:11

Kristian


I found that because I renamed my view controller, I needed to delete and recreate the segue.

like image 28
Phil Hudson Avatar answered Nov 09 '22 09:11

Phil Hudson


A possible issue with iOS 12 and earlier (iOS 13 seems not to suffer from the same issue) might come from the fact that performSegue(withIdentifier:,sender:) is called from the view controller viewdidLoad() callback.

You absolutely must invoke it from the viewDidAppear(_ animated: Bool) callback in order to avoid the question-mentioned crash.

That will certainly save hours of hair-puling…

like image 1
Stéphane de Luca Avatar answered Nov 09 '22 08:11

Stéphane de Luca