I have a slick.js slider that contains video and I want the slider to pause once it reaches a video slide and resume cycling once the video finishes without user interaction. I can get this functionality to work with the first video in a cycle but on the second video slide, the slider will not resume once the video completes.
Fiddle
I have a console log that writes out when the video completes but it won't say anything once the second video completes. I believe it is not seeing the function to play the slick slider.
function myHandler(e) {
console.log('Video Complete')
$('.sliderMain').slick('slickPlay');
}
You were only binding the first video
tag to your myHandler
function:
// It only gets the first element
var video = document.getElementsByTagName('video')[0];
video.addEventListener('ended',myHandler,false);
Since you're using jQuery, you can bind an event when the videos have ended like that:
$('video').on('ended',function(){
console.log('Video Complete')
$('.sliderMain').slick('slickPlay');
});
jQuery demo
The JavaScript equivalent would be so:
var videos = document.getElementsByTagName('video');
for (var i=0; i<videos.length; i++) {
videos[i].addEventListener('ended',myHandler,false);
}
JavaScript demo
SlickSlider is responsive and needs to work 360 (across all devices). Your solution will not work on mobile, since autoplay of a video is forbidden.
Also this solution allows multiple videos to be playing at once, which is sub-optimal.
A better solution would be to pause the carousel only when the video is played by the user, and resume the carousel (pausing the video) when a slide is detected.
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