I want to pass a C# object between win forms. At the moment, I have setup a basic project to learn how to do this which consists of two forms - form1 and form2 and a class called class1.cs which contains get and set methods to set a string variable with a value entered in form1. (Form 2 is supposed to get the value stored in the class1 object)
How can I get the string value from the object that was set in form1? Do I need to pass it as a parameter to form2?
Any comments/help will be appeciated!
Thanks,
EDIT: Here's the code I have at the moment: (form1.cs)
private void button1_Click(object sender, EventArgs e)
{
this.Hide();
Form2 form2 = new Form2();
form2.Show();
}
private void button2_Click(object sender, EventArgs e)
{
if (textBox1.Text != "")
{
Class1 class1 = new Class1();
class1.setStringValue(textBox1.Text);
}
}
}
}
It is released under the MIT License. With this release, Windows Forms has become available for projects targeting the . NET Core framework. However, the framework is still available only on the Windows platform, and Mono's incomplete implementation of Windows Forms remains the only cross-platform implementation.
There are a few different ways to do this, you could use a static class object, the above example would be ideal for this activity.
public static class MyStaticClass
{
public static string MyStringMessage {get;set;}
}
You don't need to instance the class, just call it
MyStaticClass.MyStringMessage = "Hello World";
Console.WriteLine (MyStaticClass.MyStringMessage);
If you want an instance of the object you can pass the class object that you create on Form1 into Form2 with the following.
private void button1_Click(object sender, EventArgs e)
{
this.Hide();
Form2 form2 = new Form2();
form2.MyClass = class1;
form2.Show();
}
Then create a property on Form2 to accept the class object.
public Class1 MyClass {get;set;}
remember to make the Class1 object a global variable rather than create it within button 2 itself.
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