I have the following javascript code:
EventsManager.prototype.hideContainer = function()
{
var that = this;
var index = that.getNextUnreadEventIndex();
if(index !== -1)
{
EventsManager.animateHideLeft(function() //<--- passing a function as parameter to another function
{
var unreadEvent = that.eventsList.splice(index,1)[0];
unreadEvent.isEventOnFocus = true;
that.eventsList.push(unreadEvent);
that.displayLastEvent();
});
}
}
Here is the EventsManager.animateHideLeft() function's code:
EventsManager.animateHideLeft = function(callback)
{
var p = document.getElementById("eventsContainer");
var width = parseFloat(p.style.width);
if(!width || width === "NaN") width = 200;
if(width <= 10)
{
clearTimeout(fr);
alert(typeof callback); //<-- this shows "undefined"
callback();
}
else
{
width = width - 10;
p.style.width = width + "px";
fr = setTimeout(function()
{
EventsManager.animateHideLeft();
}, 50);
}
};
Unfortunately the function animateHideLeft does not work as expected. When i test typeof callback it alerts "undefined".
How can i fix this kind of mess so i get the expected result?
Looks like you just need to pass callback
through the call in setTimeout
.
fr = setTimeout(function()
{
EventsManager.animateHideLeft(callback);
}, 50);
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