You can use computed properties:
class A {
class var Name: String {
return "A"
}
}
class B: A {
override class var Name: String {
return "B"
}
}
Usage:
print(A.Name) // "A"
print(B.Name) // "B"
The documentation says:
“ static ” methods and properties are now allowed in classes (as an alias for “ class final ”).
So it is final
, which means you cannot override it.
As suggested, you cannot override static variables but can use class (static) function to override.
class A {
class func StaticValue() -> AnyObject {
return "I am a String"
}
}
class B: A {
override class func StaticValue() -> AnyObject {
return 2
}
}
You can have computed class properties:
public class A {
class var NAME: String {
return "A"
}
}
public class B {
class var NAME: String {
return "B"
}
}
If need be, you could even "branch" to a stored property in the subclass:
public class A {
// Needs to be overriden in subclass
class var NAME: String {
return "A"
}
}
public class B {
class var NAME: String {
return B.storedName
}
static var storedName: String = defineName()
func defineName() -> String {
// You could do something more complex here
return "B"
}
}
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