Basically, I want to override a parent class with different arguments. For example:
class Hold<T> {
public var value:T;
public function new(value:T) {
set(value);
}
public function set(value:T) {
this.value = value;
}
}
Then override that class, something like:
class HoldMore extends Hold<T> {
public var value2:T;
public function new(value:T, value2:T) {
super(value);
set(value, value2);
}
override public function set(value:T, value2:T) {
this.value = value;
this.value2 = value2;
}
}
Obviously this will return an error, Field set overloads parent class with different or incomplete type
. Is there a way around this? I tried using a public dynamic function
, and then setting set
in the new()
function, but that gave a very similar error. Any thoughts?
This is just a complement to @stroncium's answer, which is totally correct.
Here is an example how it could look like:
class Hold<T> {
public var value:T;
public function new(value:T) {
set(value);
}
public function set(value:T) {
this.value = value;
}
}
class HoldMore<T> extends Hold<T> {
public var value2:T;
public function new(value:T, value2:T) {
super(value);
setBoth(value, value2);
}
// you cannot override "set" with a different signature
public function setBoth(value:T, value2:T) {
this.value = value;
this.value2 = value2;
}
}
alternatively, you could use an array as parameter or a dynamic object holding multiple values in order to "set" them using the same method, but you loose some of the compiler's type checking.
If you wrote the base class you could add an optional argument to it, this would be a workaround though, not directly what you want to do.
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