Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Optimization of a GC language, any ideas?

I'm a pretty big newbie when it comes to optimization. In the current game I'm working on I've managed to optimize a function and shave about 0.5% of its CPU load and that's about as 'awesome' as I've been.

My situation is as follows: I've developed a physics heavy game in MonoTouch using an XNA wrapper library called ExEn and try as I might I've found it very hard to get the game to reach a playable framerate on an iPhone4 (don't even want to think about iPhone3GS at this point).

The performance degradation is almost certainly in the physics calculations, if I turn physics off the framerate jumps up sharply, if I disable everything, rendering, input, audio and just leave physics on performance hovers around 15fps during physics intensive situations.

I used Instruments to profile the performance and this is what I got: http://i.imgur.com/FX25h.png The functions which drain the most performance are either from the physics engine (Farseer) or the ExEn XNA wrapper functions they call (notably Vector2.Max, Vector2.Min).

I looked into those functions and I know wherever it can Farseer is passing values by reference into those functions rather than by value so that's that covered (and it's literally the only way I can think of. The functions are very simple themselves basically amounting to such operations as

return new Vector2(Max(v1.x, v2.x), Max(v1.y, v2.y)) 

Basically I feel like I'm stuck and in my limited capacity and understanding of code optimizations I'm not sure what my options are or if I even have any options (maybe I should just curl into a fetal position and cry?). With LLVM turned on and built in release I'm getting maybe 15fps at best. I did manage to bring the game up to 30fps by lowering the physics precision but this makes many levels simply unplayable as bodies intersect one another and collapse in on themselves.

So my question is, is this a lost cause or is there anything I can do to beef up performance?

like image 722
meds Avatar asked Jul 06 '11 14:07

meds


People also ask

What is optimization in C language?

Optimization is a program transformation technique, which tries to improve the code by making it consume less resources (i.e. CPU, Memory) and deliver high speed. In optimization, high-level general programming constructs are replaced by very efficient low-level programming codes.

How do you optimize coding?

Optimize Program Algorithm For any code, you should always allocate some time to think the right algorithm to use. So, the first task is to select and improve the algorithm which will be frequently used in the code. 2. Avoid Type Conversion Whenever possible, plan to use the same type of variables for processing.

How do I use optimization in GCC?

GCC has a range of optimization levels, plus individual options to enable or disable particular optimizations. The overall compiler optimization level is controlled by the command line option -On, where n is the required optimization level, as follows: -O0 . (default).


1 Answers

First of all, love your game on Windows Phone 7!

Secondly, I don't see anything out of the ordinary in your profiler output. I did a quick and dirty performance analysis of the Farseer engine once (running in .net) and came up with similar results. It almost looks like you have a slowdown that is proportional across the board and may be due to mono itself.

like image 66
Jeremy Bell Avatar answered Sep 28 '22 02:09

Jeremy Bell