for an experiment I decided to program a little game into my TI-89 using the built in program editor, however I cannot figure out an optimal method of getting keystrokes without significant delay. Currently I have:
Prgm
70→xpos
70→ypos
Loop
If getKey()=340 Then
xpos+3→xpos
PxlCrcl ypos,xpos,5,1
EndIf
If getKey()=337 Then
xpos-3→xpos
PxlCrcl ypos,xpos,5,1
EndIf
If getKey()=257 Then
Goto end
EndIf
EndLoop
Lbl end
EndPrgm
This creates an endless game loop that checks if the left, right, or delete buttons are being pressed and draw a circle left or right accordingly or end the program entirely. However, this method seems to run extremely slowly and I have seen much smoother movement in other demonstrations. Is there something wrong with my method and if so how can I improve it?
Sorry, I use a TI-84, but this method should still work.
The getKey() function is the function that is creating a delay. You only have to run the getKey() function once if you put the output into a variable. In TI-84, you can just do
getKey->K
You should be able to do exactly the same thing with TI-89.
Hope this helps!
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