This is a continuation of my question at F# List of Union Types. Thanks to the helpful feedback, I was able to create a list of Report
s, with Report
being either Detail
or Summary
. Here's the data definition once more:
module Data
type Section = { Header: string;
Lines: string list;
Total: string }
type Detail = { State: string;
Divisions: string list;
Sections: Section list }
type Summary = { State: string;
Office: string;
Sections: Section list }
type Report = Detail of Detail | Summary of Summary
Now that I've got the list of Report
s in a variable called reports
, I want to iterate over those Report
objects and perform operations based on each one. The operations are the same except for the cases of dealing with either Detail.Divisions
or Summary.Office
. Obviously, I have to handle those differently. But I don't want to duplicate all the code for handling the similar State
and Sections
of each.
My first (working) idea is something like the following:
for report in reports do
let mutable isDetail = false
let mutable isSummary = false
match report with
| Detail _ -> isDetail <- true
| Summary _ -> isSummary <- true
...
This will give me a way to know when to handle Detail.Divisions
rather than Summary.Office
. But it doesn't give me an object to work with. I'm still stuck with report
, not knowing which it is, Detail
or Summary
, and also unable to access the attributes. I'd like to convert report
to the appropriate Detail
or Summary
and then use the same code to process either case, with the exception of Detail.Divisions
and Summary.Office
. Is there a way to do this?
Thanks.
You could do something like this:
for report in reports do
match report with
| Detail { State = s; Sections = l }
| Summary { State = s; Sections = l } ->
// common processing for state and sections (using bound identifiers s and l)
match report with
| Detail { Divisions = l } ->
// unique processing for divisions
| Summary { Office = o } ->
// unique processing for office
The answer by @kvb is probably the approach I would use if I had the data structure you described. However, I think it would make sense to think whether the data types you have are the best possible representation.
The fact that both Detail
and Summary
share two of the properties (State
and Sections
) perhaps implies that there is some common part of a Report
that is shared regardless of the kind of report (and the report can either add Divisions
if it is detailed or just Office
if if is summary).
Something like that would be better expressed using the following (Section
stays the same, so I did not include it in the snippet):
type ReportInformation =
| Divisions of string list
| Office of string
type Report =
{ State : string;
Sections : Section list
Information : ReportInformation }
If you use this style, you can just access report.State
and report.Sections
(to do the common part of the processing) and then you can match on report.Information
to do the varying part of the processing.
EDIT - In answer to Jeff's comment - if the data structure is already fixed, but the view has changed, you can use F# active patterns to write "adaptor" that provides access to the old data structure using the view that I described above:
let (|Report|) = function
| Detail dt -> dt.State, dt.Sections
| Summary st -> st.State, st.Sections
let (|Divisions|Office|) = function
| Detail dt -> Divisions dt.Divisions
| Summary st -> Office st.Office
The first active pattern always succeeds and extracts the common part. The second allows you to distinguish between the two cases. Then you can write:
let processReport report =
let (Report(state, sections)) = report
// Common processing
match report wiht
| Divisions divs -> // Divisions-specific code
| Office ofc -> // Offices-specific code
This is actually an excellent example of how F# active patterns provide an abstraction that allows you to hide implementation details.
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