I have an input image and region on it defined by a polygon with 4 points a, b, c and d. Now I need to map those 4 polygon points to an upright rectangle with the same width and height (correcting orientation and perspective of the poly). How do I best go about that with cv2?
Ideally this transform should be reversible, so that you can also map back from Image 2 to Image 1 coordinate space.
Example:

I found this example here.
The input pts must be ordered clockwise top-left, top-right, bottom-right, bottom-left.
def four_point_transform(image, pts):
# obtain a consistent order of the points and unpack them
# individually
rect = order_points(pts)
(tl, tr, br, bl) = rect
# compute the width of the new image, which will be the
# maximum distance between bottom-right and bottom-left
# x-coordiates or the top-right and top-left x-coordinates
widthA = np.sqrt(((br[0] - bl[0]) ** 2) + ((br[1] - bl[1]) ** 2))
widthB = np.sqrt(((tr[0] - tl[0]) ** 2) + ((tr[1] - tl[1]) ** 2))
maxWidth = max(int(widthA), int(widthB))
# compute the height of the new image, which will be the
# maximum distance between the top-right and bottom-right
# y-coordinates or the top-left and bottom-left y-coordinates
heightA = np.sqrt(((tr[0] - br[0]) ** 2) + ((tr[1] - br[1]) ** 2))
heightB = np.sqrt(((tl[0] - bl[0]) ** 2) + ((tl[1] - bl[1]) ** 2))
maxHeight = max(int(heightA), int(heightB))
# now that we have the dimensions of the new image, construct
# the set of destination points to obtain a "birds eye view",
# (i.e. top-down view) of the image, again specifying points
# in the top-left, top-right, bottom-right, and bottom-left
# order
dst = np.array([
[0, 0],
[maxWidth - 1, 0],
[maxWidth - 1, maxHeight - 1],
[0, maxHeight - 1]], dtype = "float32")
# compute the perspective transform matrix and then apply it
M = cv2.getPerspectiveTransform(rect, dst)
warped = cv2.warpPerspective(image, M, (maxWidth, maxHeight))
# return the warped image
return warped
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