I am passing a Mat to another function and changing it inside the called function. I had expected that being a more complex type it was automatically passed by reference so that the matrix would have changed in the calling function, but it doesn't. Could someone point me at the explanation of how to correctly return a changed Mat from a function?
Here's the code snippet:
void callingFunction(Mat img)
{
Mat tst(100,500,CV_8UC3, Scalar(0,255,0));
saveImg(tst, "Original image", true);
testImg(tst);
saveImg(tst, "Want it to be same as inside testImg but is same as Original", true);
}
void testImg(Mat img)
{
int rs = 50; // rows
int cs = 100; // columns
img = Mat(rs, cs, CV_8UC3, Scalar(255,0,0));
Mat roi(img, Rect(0, 0, cs, rs/2));
roi = Scalar(0,0,255); // change a subsection to a different color
saveImg(img, "inside testImg", true);
}
Thanks!
You have to define Mat
as parameter-reference (&). Here's edited code:
void callingFunction(Mat& img)
{
Mat tst(100,500,CV_8UC3, Scalar(0,255,0));
saveImg(tst, "Original image", true);
testImg(tst);
saveImg(tst, "Want it to be same as inside testImg but is same as Original", true);
}
void testImg(Mat& img)
{
int rs = 50; // rows
int cs = 100; // columns
img = Mat(rs, cs, CV_8UC3, Scalar(255,0,0));
Mat roi(img, Rect(0, 0, cs, rs/2));
roi = Scalar(0,0,255); // change a subsection to a different color
saveImg(img, "inside testImg", true);
}
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