I'm trying to use pyqt to show a custom QDialog window when a button on a QMainWindow is clicked. I keep getting the following error:
$ python main.py
DEBUG: Launch edit window
Traceback (most recent call last):
File "/home/james/Dropbox/Database/qt/ui_med.py", line 23, in launchEditWindow
dialog = Ui_Dialog(c)
File "/home/james/Dropbox/Database/qt/ui_edit.py", line 15, in __init__
QtGui.QDialog.__init__(self)
TypeError: descriptor '__init__' requires a 'sip.simplewrapper' object but received a 'Ui_Dialog'
I've gone over several online tutorials, but most of them stop just short of showing how to use a non built-in dialog window. I generated the code for both the main window and the dialog using pyuic4. What I think should be the relevant code is below. What am I missing here?
class Ui_Dialog(object):
def __init__(self, dbConnection):
QtGui.QDialog.__init__(self)
global c
c = dbConnection
class Ui_MainWindow(object):
def __init__(self, dbConnection):
global c
c = dbConnection
def launchEditWindow(self):
print "DEBUG: Launch edit window"
dialog = QtGui.QDialog()
dialogui = Ui_Dialog(c)
dialogui = setupUi(dialog)
dialogui.show()
class StartQT4(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
conn = sqlite3.connect('meds.sqlite')
c = conn.cursor()
self.ui = Ui_MainWindow(c)
self.ui.setupUi(self)
def main():
app = QtGui.QApplication(sys.argv)
program = StartQT4()
program.show()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
Bonus question: since it looks like you can't pass arguments in pyqt function callbacks, is setting something which would otherwise be passed as an argument (the poorly named "c") to be global the best way to get information into those functions?
First, we define the comboBox, then we add a bunch of options, then we move the comboBox (a drop down button). When the combo box has a choice, it will take the string version of the choice, and run self.
The provision of drag and drop is very intuitive for the user. It is found in many desktop applications where the user can copy or move objects from one window to another. MIME based drag and drop data transfer is based on QDrag class.
Dialogs are useful GUI components that allow you to communicate with the user (hence the name dialog). They are commonly used for file Open/Save, settings, preferences, or for functions that do not fit into the main UI of the application.
I've done like this in the past, and i can tell it works. assuming your button is called "Button"
class Main(QtGui.QMainWindow):
''' some stuff '''
def on_Button_clicked(self, checked=None):
if checked==None: return
dialog = QDialog()
dialog.ui = Ui_MyDialog()
dialog.ui.setupUi(dialog)
dialog.setAttribute(QtCore.Qt.WA_DeleteOnClose)
dialog.exec_()
This works for my application, and I believe it should work with yours as well. hope it'll help, it should be pretty straight forward to do the few changes needed to apply it to your case. have a good day everybody.
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