We've been looking at adding decent browser support to our C++ application; this question is about GUI-independent browser libraries since our project involves 3D rendering and doesn't quite fit a normal GUI.
The two I've seen so far are Berkelium and Awesomium. Both seem to work in a similar way from my quick investigation, rendering to an offscreen-buffer which you blt into your own window/game/anything. Awesomium is proprietary and costs a fair amount ($5k), Berkelium is open-source and free. Has anyone compared these (and other) such tools? Cross-platform is a benefit but not 100% essential.
The terms offscreen, off camera, and offstage refer to fictional events in theatre, television, or film which are not seen on stage or in frame, but are merely heard by the audience, or described (or implied) by the characters or narrator.
The adjective or adverb \1-\2 is spelled with a hyphen. that this rule can detect: She remains a mystery woman off screen.
In the simplest form, onscreen vs. off-screen space would be a matter of what is happening within the frame or what is happening outside the frame. Thus, onscreen space is what we can see taking place on the screen and off-screen space is what we cannot see.
Offscreen sound describes sound assumed to be in the space of a scene yet remains offscreen while the action takes place simultaneously.
Take a look at the Chromium Embedded Framework. CEF 3 supports off-screen rendering on all operating systems: Windows/Mac/Linux.
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