I recently released an application about a month ago, it was thoroughly tested by myself, my partner, and beta testers. Recently a user contacted me about the app not even being able to open (crashes after start up screen), they have the correct OS and they tried reinstalling.
I asked for the crash log and they sent me it...
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x00000001, 0xe7ffdefe
Crashed Thread: 0
Thread 0 Crashed:
0 dyld 0x2fe01060 0x2fe00000 + 4192
1 dyld 0x2fe088d4 0x2fe00000 + 35028
2 dyld 0x2fe0196c 0x2fe00000 + 6508
3 dyld 0x2fe01048 0x2fe00000 + 4168
Thread 0 crashed with ARM Thread State:
r0: 0x2fe23ca0 r1: 0x00000000 r2: 0x2fe23ca0 r3: 0x00000000
r4: 0x2ffff4e0 r5: 0x2ffff4bc r6: 0x2fe005c0 r7: 0x2ffffb00
r8: 0x00000004 r9: 0x2fe57cf0 r10: 0x2fe236c8 r11: 0x00000009
ip: 0x0000018d sp: 0x2ffff5b8 lr: 0x2fe088dc pc: 0x2fe01060
cpsr: 0x00000010
Binary Images:
0x2fe00000 - 0x2fe22fff dyld ??? (???) <f6a50d5f57a676b54276d0ecef46d5f0> /usr/lib/dyld
I can't seem to find a problem within my app, what type of problems cause EXC_BREAKPOINT (SIGTRAP)? I'm assuming the error is within my AppDelegate since it crashes right after the start up screen.
I've gotten this error too and fixed it. This person is running OS3 most likely and you are using a code block from OS4 you need to set a weak link on the library so that it can properly load. in your build settings for LLVM -weak_library /usr/lib/libSystem.B.dylib
also discussed here iOS 4 app crashes at startup on iOS 3.1.3: Symbol not found: __NSConcreteStackBlock
This is a pretty strange stack trace. It's crashing in dyld (the dynamic library loader). That suggests that it's having trouble loading a dynamic library or Framework, which means it's in the loading of system code (since you can't have a 3rdparty dynamic library on a standard iphone). Notice how in the Binary Images section, your code doesn't even seem to be loaded yet (or was the rest of the dump truncated)? Do you do any manual loading of dynamic libraries (dlopen()
or the like)? Even if you were, you'd expect main()
to be on the stack if your program had actually loaded....
When you say they've tried reinstalling, I assume you mean your app? Does that mean they deleted your app and then reinstalled it, or something else? The most likely cause that comes to mind is corruption of the bundle. But you'd think that deleting and reinstalling would fix that up. More aggressive would be delete, reboot, then reinstall.
My next question would be whether this is a jailbroken iPhone. I'd ask the user to reboot the iPhone if they haven't already. I'd even be tempted to ask them to do a restore of the OS, but that's always an awkward thing to ask a customer to do.
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