I am trying to create a class where the width and height of a 2 dimensional array can be dynamically created at the point of initialisation with init parameters.
I have been looking through the web for hours and cannot find a way.
Using a standard C syntax [][] does not allow for a variable to be used to declare the array.
The mutable arrays within Objective C, in all examples I have seen, require the objects to be hard coded at the time of creation.
Is there a way of creating a 2 dimensional array within an object with parameters to define the sizes at the point of creation?
Hoping someone can tell me what I am missing...
You can do this quite easily by writing a category on NSMutableArray:
@interface NSMutableArray (MultidimensionalAdditions) 
+ (NSMutableArray *) arrayOfWidth:(NSInteger) width andHeight:(NSInteger) height;
- (id) initWithWidth:(NSInteger) width andHeight:(NSInteger) height;
@end
@implementation NSMutableArray (MultidimensionalAdditions) 
+ (NSMutableArray *) arrayOfWidth:(NSInteger) width andHeight:(NSInteger) height {
   return [[[self alloc] initWithWidth:width andHeight:height] autorelease];
}
- (id) initWithWidth:(NSInteger) width andHeight:(NSInteger) height {
   if((self = [self initWithCapacity:height])) {
      for(int i = 0; i < height; i++) {
         NSMutableArray *inner = [[NSMutableArray alloc] initWithCapacity:width];
         for(int j = 0; j < width; j++)
            [inner addObject:[NSNull null]];
         [self addObject:inner];
         [inner release];
      }
   }
   return self;
}
@end
Usage:
NSMutableArray *dynamic_md_array = [NSMutableArray arrayOfWidth:2 andHeight:2];
Or:
NSMutableArray *dynamic_md_array = [[NSMutableArray alloc] initWithWidth:2 andHeight:2];
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